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Lighting Elements incredibly dim between shaded and final quality


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Hey y'all. i was wondering if you had any insights into why my model is giving me such dark spaces when I transition from Final Quality to Shaded. I've included a screenshot where you see the final quality being rendered in the middle versus the shaded quality in surrounding it. Any insights? 

There are currently 5 lighting objects with 3 overheads at 70% and 2 under lighting at 30%. 
I'm operating on windows, latest release.

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