techdef Posted May 6 Share Posted May 6 Repeatable error - crop a VP reference, ie: reuse the 2nd floor on 3rd floor but crop out a few bits. Switch to 3d view in shaded and it goes wonky. Screen Recording 2024-05-06 at 4.29.59 PM.mov Quote Link to comment
0 Pat Stanford Posted May 6 Share Posted May 6 That looks either like Z-fighting (where you have two objects coincident in the same plane and the rendering engine guesses back and forth which one to display, or having something too far from the origin. Check the wall that is wonky and make sure it is not duplicated. If that is not it, go to the Design Layers, make them all visible, Show/Snap/Modify other, Select All, and Fit to Objects. If you end up zooming way out, then your have an object far away from your drawing that you need to move or delete. Do a Marquee selection around each corner of the zoomed out window and see if you can get a smaller selection you can then Fit to Objects on. Quote Link to comment
0 Boh Posted May 6 Share Posted May 6 I've had issues with cropped DLVPS. I try not to crop them and found they worked better. Perhaps use class visibilities to remove objects from the DLVP instead? Though this technique is not without it's bugs also. 1 Quote Link to comment
0 techdef Posted May 7 Author Share Posted May 7 @Pat Stanford yes, something like that, but one of the objects doing the fighting should be cropped and not visible. Quote Link to comment
0 Pat Stanford Posted May 7 Share Posted May 7 As far as I know the prevents the viewing of objects outside of the crop area. If that part is inside the crop area why do you think it should be cropped? Turn off the class or make it invisible in a different way and it should go away. Move one of the objects so it is offset by 0.1 mm and it should go away. Quote Link to comment
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techdef
Repeatable error - crop a VP reference, ie: reuse the 2nd floor on 3rd floor but crop out a few bits. Switch to 3d view in shaded and it goes wonky.
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