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Dreaming Futuristic Metropolis


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5 hours ago, Tom W. said:

because most times we have a fairly clear idea of what we're looking to achieve

I think with Architecture, this will largely always be a true statement.

 

For those people working in lighting design, especially big shows, etc. this could be a great tool.  Also, Landscape design seems like a good fit.

 

I love this tool, but as an animator I see it in a whole different world, which is where the movie industry is already using it.  I think we are only 5 years away from when Humphrey Bogart appears in his next movie.

 

 

 

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I don't even see how this works for lighting or landscape design.  Both tend to (as most design fields do) get very specific about details.  AI seems to be at the moment a good "mood board" generator, but I'm not seeing much else just yet.  

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As of yet, I have not seen VW's aim this technology at any one discipline.  I think it is so new and exciting that it is hard to figure out where or even if it will land in Architecture, Landscape design, or Lighting.  I don't think it is smart enough yet.

 

But, if I was still in this game, I would be all over this.  It will get smarter, and for those dismissing this technology it may be smart enough to take over their job.

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59 minutes ago, VIRTUALENVIRONS said:

But, if I was still in this game, I would be all over this.  It will get smarter, and for those dismissing this technology it may be smart enough to take over their job.


If your job is generating marshmallow fluff, you should be very worried.  These prompts are basically the instructions I would give an intern or rendering subcontractor to generate some mood boards to identify a direction we might go on a project.

 

But this is typically less than 1% of the effort to execute a project.  Most importantly, it is the most enjoyable part in the creative process.  I don’t know why anyone would want to turn that over to a machine, unless they simply do not have the ability to generate these types of works.

 

Big developers started making everything look the same by replicating original designs instead of making new ones.  Architects started making everything similar to save time.  CAD lulled people into making everything rectilinear and copy/paste architecture.  AI will deliver the cyberpunk distopias we’ve grown to love in movies and novels.  As people stop creating, there will be less for AI to learn from and eventually everything will just be a homogenized blob.  In nature it has been said everything evolves into crabs.  If controlled breeding is stopped, most dog breeds return to what we identify as the common mutt/dingo rather quickly.  It’s not hard to imagine the same phenomena being observed in the creative professions.  Just look at what has happened to common graphic design.

 

All that being said, I’ll stick with doing my illustrations by hand.  Not for the sake of efficiency, but for love and respect for the creative process.  I’de rather have an AI that can convert my BIM model into construction drawings… that’s the place to save significant time/money and a task a soulless program would be well suited.

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It is impossible to predict where AI will take us, but I think it will be beyond what any of us can imagine.  

 

Although we cannot see the future.....we can look to the past for answers as the evolution of 3D Virtual Reality was the AI of its time.

 

In 2000 I was charged with reconstructing in 3D the Government Conference Centre in Ottawa back to what it was in 1934, as a Grand Trunk Union Railway Station.  Nearly a quarter of a century ago.  Some of you (students) may not have been born, others just embracing this tecnnology today.

 

My colleagues were all 2D ACAD.  Not only did they not embrace this technology, but actually worked against it saying it would not last, it was only a “flicker in the wind” and I should get back to doing real design in 2D.

 

Well, we know that theory has been disproven and my colleagues although retired, all eventually moved to 3D design

 

This is the Grand Trunk Union Railway Station Ottawa Canada circa 1934.  Built ~70 % Vectorworks and the rest CINEMA 4D.  This was well before the “Send to C4D” command.  It is the original movie from that time.

 

A Long time ago, in a City far, far away...

 

 

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@Jesse Cogswell—"…the day that a scenic designer presents a rendering of their set made with this tool with all kinds of crazy lighting, and the director turning to me and saying, "I want that.  Make it look like that."  And I know that day is coming.…" It has already come for me.

And it was as unpleasant as I expected.

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  • 2 weeks later...
  • Vectorworks, Inc Employee

I have this file that I've been growing since 2016. Lots of friends provided massing models. We use project sharing. Recently a new AI plugin was introduced and I am curious to learn how it can be incorporated during the design process. I find this particular plugin requires geometry as a starting point. A shaded white model with minimum colors works wonders in this case.

Prompt: Spiraling buildings and skyscrapers with a circular design stands in a city skyline. The buildings are covered in greenery, glass and steel, cinematic lighting, water front, dark reflections.

Geometry attention at 0 > 50 >100%

Vectorworks and Veras plugin.jpg

Spiral buildings 0.png

Spiral buildings 50.png

Spiral buildings 100.png

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  • 2 weeks later...
  • Vectorworks, Inc Employee

I decided to shift to a more artistic style. Maybe for a t-shirt

Prompt: Side view abstract artistic rendering of a futuristic city skyline. It consists of intertwined, curved white lines on a black studio background. The soft and flowing texture, with the lines creating an ethereal effect, golden dust.

Screenshot 2024-06-08 at 3.20.45 PM.jpg

flowing skyline.jpg

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35 minutes ago, Luis M Ruiz said:

Are these AI generated?

Hi Luis,

The Suburb is all Vectorworks geometry.   I used C4D for the city, just used there stock models with luminance textures for the windows.  C4D for the trees and lampposts.  Rendered/animated in C4D.    I created the original model in 2012 for a video on waste disposal (see below).  I  re-purposed it in 2015 for a night demo.  The 2015 image is the one I posted.

 

It was Sunday, things are slow on Sunday.  I thought this might make for some discussion on AI vs VR or how to integrate the two.  If AI could do renderings like yours, but on VW CAD geometry, it would be a game changer.

 

 

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I think @VIRTUALENVIRONS is looking for is an AI system that creates images based on actual 3D geometry. Whereas today's AI visualizer is simply a 2D image to image generator that can use a Vectorworks view as the initial image

 

I think there might be an interim step. What if we could use AI to automate the Massing Model tool?

Describe the Massing style you want "Suburban neighborhood," or "a futuristic city in the sky", then define a bounding box. The AI would generate unique structures (3D models) in the style described to fill out the site. Maybe one day we can have a reliable Prompt to 3D model generator that can take on tedious modeling tasks. 

 

 

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@BartHays  Yes, essentially unless VW's can somehow link a complex model to AI Rendering, we are looking at two different programs within one application that don't have any connection.  it is not like Vectorworks and C4D.    I know there has been some talk about how this will help in the early stages, but it could be more disastrous than helpful.  

 

 

 

 

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  • Vectorworks, Inc Employee

Based on the image provided, I was able to create a few AI images.
Prompt: A sprawling city skyline adorned with majestic towers and soaring skyscrapers, juxtaposed against a quaint row of charming small houses. Illuminate the streets with a captivating array of lights that dance beneath the starry night sky, a realistic and cinematic scene

city and night.jpg

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@Luis M Ruiz Hi Luis, dialling in to what the Visualizer needs, below are two images.  This is the legendary AVRO Arrow.  If you decide to see what you can do, make sure to use the prompt "Avro Arrow".  There won't be a problem getting info.  Or just look up AVRO Arrow.

 

That is a large four point crane in the background.

 

So, I made two exact images, one the way I wanted it to look, but thinking you can make it look better.  The other is just a black and white for you to work from.

 

FYI, except characters, all modelled in Vectorworks.

 

regards...Paul

 

RENDERED0572.thumb.jpg.32040ca419255777828a45d2f5e04346.jpgTAXIOUTWHITE0572.thumb.jpg.c62c37c2458aff83d89beb4ef8dac716.jpg

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