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Creating a curved wall or extrude from a 2d elevation

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For a scenic design, we're trying to take a 2D skyline and map it to a cylinder, creating a 3D shape so that the shape of the final set piece and the 2d representation could be available for use in presenting as well as construction.  Modifying wall peaks or doing a solid subtraction from an extruded cylinder seems to be good for the first part, but not the second.  Having just the skyline profile isn't useful in seeing how the final piece will look in the space.


Any suggestions?


Jim Dougherty

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