during the design process of a building it happens a lot of times to modify objects. That of course includes also modifieng slabs.
Therefor the clip tool does really good work because you can clip or add an area to slabs as well. Unfortunately, everytime you use the clip tool on a slab, there will be added an object to the slab modifiers which can turn out in a little mess of many modifiers in that slab. Sometimes a diligent colleague helps you out of this mess, when he deletes all modifiers and changes the slab boundary corresponding to the changes. But, is that really necessary?
I mean, there should be the possibility inside the clip tool to modify the slab boundary and not add slab modifiers.
I am afraid, that there might be some technical reasons for that issue, but, you never know...
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matteoluigi
during the design process of a building it happens a lot of times to modify objects. That of course includes also modifieng slabs.
Therefor the clip tool does really good work because you can clip or add an area to slabs as well. Unfortunately, everytime you use the clip tool on a slab, there will be added an object to the slab modifiers which can turn out in a little mess of many modifiers in that slab. Sometimes a diligent colleague helps you out of this mess, when he deletes all modifiers and changes the slab boundary corresponding to the changes. But, is that really necessary?
I mean, there should be the possibility inside the clip tool to modify the slab boundary and not add slab modifiers.
I am afraid, that there might be some technical reasons for that issue, but, you never know...
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