My co-worker, is using FormZ (traitor:-). This program has a very cool feature, that I need to have in VW: To disable an objects ability to cast shadows (To still recieve shadows is OK).
Why is this so cool? - Here's why:
When I am rendering an interior, I want all furniture to cast multible soft shadows on the floor. In VW this is quite difficult to get just right. I need to use many point lights with distance falloff, and this is heavy on rendering time.
But if I can disable the roof and walls ability to cast shadows, I can get all the shadows I need from just 3 directional lights.
If you include this feature in the next version, my arms will go up and stay up all day.
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Kaare Baekgaard
My co-worker, is using FormZ (traitor:-). This program has a very cool feature, that I need to have in VW: To disable an objects ability to cast shadows (To still recieve shadows is OK).
Why is this so cool? - Here's why:
When I am rendering an interior, I want all furniture to cast multible soft shadows on the floor. In VW this is quite difficult to get just right. I need to use many point lights with distance falloff, and this is heavy on rendering time.
But if I can disable the roof and walls ability to cast shadows, I can get all the shadows I need from just 3 directional lights.
If you include this feature in the next version, my arms will go up and stay up all day.
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