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redrawall procedure in scripts


Katerina

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quote:

Originally posted by Katerina:

I wish most of the program's foundation commands had a 'redrawall' procedure at the end of the script.

-as needed

Katerina, doesn't "z" "z" redraw all objects? I don't do any vectorscript programming, but can't you simply invoke those commands? I think that calling a redraw procedure at the end of every command in the core engine might slow down the program very considerably, so I would recommend caution on this.

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