Archistyles Posted January 4 Share Posted January 4 Hi I would like to some assitance from my fellow VW experts I am in process of laying out a series of townhouses, 4-storey high, with some repetitive units ( 3 or 5 types) and I am wondering what is the best way to organise the file. I was thinking to create each townhouse type as symbol and place them as required however I think I am not able to. I thought I would create a symbol containing story 1 to storey 4 objects (exterior walls , interior walls, ..etc) but get a message " illegal object selected" . so symbols can't be created from objects on different series/layes ? is that the case? I appreciate any help to get me on the right set up. Please see the attached work in progress. Thanks Quote Link to comment
Pat Stanford Posted January 4 Share Posted January 4 Correct, all objects in a symbol must be on the same layer. Others know much better than I do, but I would probably put the unit types in separate files and then use Design Layer Viewports to bring them all into a master file. Quote Link to comment
taliho Posted January 4 Share Posted January 4 Hi I don't have too much experience with this - but in theory the Design Layer Viewports might work Draw your units, create a separate DLV of each unit type, place it in a new Design Layer eg Floor 1. Duplicate, rotate, the DLVs as needed. You can control layer and class visibility in a DLV, same as on a Sheet layer Viewport From this Floor 1 design layer create your Sheet Layers and continue as usual. If you make a change in the unit design layer - eg plumbing arrangement - it will then show up in all the copies of the DLV. Seems this is what you were hoping to achieve with symbols... Again - there may be someone with better experience here.... Best of luck Tali Quote Link to comment
Archistyles Posted January 4 Author Share Posted January 4 Pat , Tali , thanks a lot for your input. So if I understand correctly: Let's say I have 5 townhouse units types (4-storey units) : 1-Create 5 files ? with layers and stories file structure. 2-Create 4 DLV's for each unit ( storey 1 to 4) 3-In the master file , place at each story , 5 DLV's +Duplicate , rotate as required. What if I stick to one file system and create symbols of each unit type instead. 1-Create 4 symbols for each unit ( storey 1 to 4) 2-Place symbols + rotate as required. I am wondering what are the pros/cons of DLV's vs Symbols ? Thanks for your help Quote Link to comment
Pat Stanford Posted January 4 Share Posted January 4 Take a look at these threads: 1 Quote Link to comment
taliho Posted January 5 Share Posted January 5 I tried it one file with a very basic plan. The workflow should be similar ? However - I was unable to get elevations and sections, so there may be something flawed after all ... I will be following to see if others chime in. I think DLVS give you better control directly from the OIP, as opposed to editing symbols. Which layers to show, which classes, lighting options etc I drew 2 units. (I tried with the units all on the same layer, for now) floor on one layer, roof on another layer. I cropped each one separately, and placed the viewport on Layer Site On Layer Site I arranged and duplicated, mirrored the viewports, Make a viewport of that to a sheet layer and continue as usual... I think this viewport has to have all layers and classes visible, so that you can control it later on the Sheet Layer Viewports. try DLV.vwx 2 Quote Link to comment
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