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Smoothing Angle


Fuge

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The Smoothing Angle is a long overdue feature and I'm very glad to see it, however it needs improvements to be truely useful.

The smoothing angle often removes segment lines on objects when it shouldn't, this is

especially true when you "Convert to Lines"'on an unlocked "LayerLink". Often when objects are stacked on top of each other and their edges are aligned, the lines that should be between the two object are removed so now it loks like there's one object.

After doing a convert to lines on a drawing you spend a ton of time fixing all the lines removed that should haven't have been.

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Smoothing angle acts in a way where you can set the number of lines that are drawn or not drawn.

If it's leaving out too many lines, you may want to reduce the smoothing angle number.

25 - 30 is a good place to start. You can go between 1 and 90 as settings.

If you are still having problems, please include this information and the file and send it to tech@nemetschek.net. We will evaluate the file, bug list it or send it to the engineer for further evaluation.

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