For some time Vectorworks has had the extrude rectangle tool. Why haven?t NNA implemented a extrude circle tool on the same tool set? This would be great for 3D piping, 3D handrails and other such things. I know someone is going to tell me you can now use nurbs and/or use the extrude command to do the same thing but these methods can be tedious if one simply wants to draw a freehand run of piping or rail. I suppose the question then is how does one turn corners and intersect a run of piping with another? The answer may be nurbs but a more elegant solution would be to use a sophisticated fillet tool for turning corners. As for t and y intersections I appreciate this would be a tricky bit of code, but probably worth it, as 3D piping type elements are used so often in construction and architecture.
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Mbuck
For some time Vectorworks has had the extrude rectangle tool. Why haven?t NNA implemented a extrude circle tool on the same tool set? This would be great for 3D piping, 3D handrails and other such things. I know someone is going to tell me you can now use nurbs and/or use the extrude command to do the same thing but these methods can be tedious if one simply wants to draw a freehand run of piping or rail. I suppose the question then is how does one turn corners and intersect a run of piping with another? The answer may be nurbs but a more elegant solution would be to use a sophisticated fillet tool for turning corners. As for t and y intersections I appreciate this would be a tricky bit of code, but probably worth it, as 3D piping type elements are used so often in construction and architecture.
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