Elite Exhibits Posted November 2, 2023 Share Posted November 2, 2023 (edited) Wall Questions - Unify Walls Created with Create Objects from Shape ... + Textures on Walls v2021 Draw a Polyline (L shape with curved Corner - see attached) Use: Create Objects from Shapes Created Wall(s) are NOT a single unit - Several Walls are created Question #1 - Tool to combine into a single Wall - "The Wall Join tool joins straight or curved wall segments" does not join the walls as assumed - into a single wall - ¿ What options are needed to join a straight and curved wall vs intersecting Walls ? Intent is to apply a texture on a singular Wall - vs aligning Texture onto several walls Question #2 - Walls with Textures applied - lose the Texture when the length is changed ¿ Is this the norm ? makes the added editing process tedious. assistance is appreciated Peter Walls from Polyline_1.pdf Edited November 2, 2023 by Elite Exhibits darn spell checker Quote Link to comment
Tom W. Posted November 3, 2023 Share Posted November 3, 2023 Walls are always separate objects where they change direction or type (linear or arc). In fact, if you split a straight length of Wall into two separate Walls then rejoin them, they will remain as two separate objects. When it says 'The Wall Join tool joins straight or curved wall segments' it's not saying that the two Walls will combine to form a single object, it's saying that they will form proper L + T joints, that you will be able to use the Component Join Tool to further control how they are represented in Top/Plan, and that when you move one (with 'Connected Walls Mode' enabled) the other will move with it. 18 hours ago, Elite Exhibits said: Question #2 - Walls with Textures applied - lose the Texture when the length is changed ¿ Is this the norm ? makes the added editing process tedious. I have never heard of or experienced this... Quote Link to comment
Elite Exhibits Posted November 3, 2023 Author Share Posted November 3, 2023 @Tom W. Many thanks So think of JOIN as only Associate ... More VW fun ... Peter Quote Link to comment
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