In film & television, we do use chain motors, however the majority of our rigging on the stages is with ropes and pulleys. I have a request for two rope tools that would make our lives easier.
One would be to have a "Block and fall" tool where we can add a pulley hanging point position, similar to a chain motor. It would have different modes for single point dead hang, or two point where you could specify a redirect where we could add another pulley along the stage wall for the rope tail. It would be great if we could then adjust in the object info pallet and select the trim height, change the pulley from a 2:1, 3:1, 4:1, 5:1, and have it tell us the rope length dynamically. Even better if this worked with snapping to structural and lighting objects like lighting pipes and house rigging points.
The 2nd tool request is a direct rope tool where we could draw straight rope for use in guylines and such. It would worked similar to a 3d version of the poly line tool. We would have options to "Add pulley" at any point in the rope, and adjust the position of that pulley in the same way that you adjust vertexes with the poly line tool. In the object info pallet, it would have a running measurement for rope length. Furthermore, having options for "Rope type" such as three strand manilla or multi-line, 12 strand tech-12 or amsteel, etc along with different rope diameters would be great.
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wadecordts
In film & television, we do use chain motors, however the majority of our rigging on the stages is with ropes and pulleys. I have a request for two rope tools that would make our lives easier.
One would be to have a "Block and fall" tool where we can add a pulley hanging point position, similar to a chain motor. It would have different modes for single point dead hang, or two point where you could specify a redirect where we could add another pulley along the stage wall for the rope tail. It would be great if we could then adjust in the object info pallet and select the trim height, change the pulley from a 2:1, 3:1, 4:1, 5:1, and have it tell us the rope length dynamically. Even better if this worked with snapping to structural and lighting objects like lighting pipes and house rigging points.
The 2nd tool request is a direct rope tool where we could draw straight rope for use in guylines and such. It would worked similar to a 3d version of the poly line tool. We would have options to "Add pulley" at any point in the rope, and adjust the position of that pulley in the same way that you adjust vertexes with the poly line tool. In the object info pallet, it would have a running measurement for rope length. Furthermore, having options for "Rope type" such as three strand manilla or multi-line, 12 strand tech-12 or amsteel, etc along with different rope diameters would be great.
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