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Editing of walls like polygons


Mbuck

Question

Allow the editing walls like polygons, to offer greater flexibility in modelling. The ability to add nodes to walls edit the outlines and create trapezoid walls and be able to turn straight walls into curved; and control how openings will be affected. Note some building elements for example; retaining walls are thicker at the bottom than at the top. Some buildings are designed with thicker wall elements where the entry to the building occurs and tapper to narrower wall sections for the windows on the upper levels; this can give a building a fortified look. Also not all walls are rectangular in plan sometimes walls need to be thicker to create localised window and door reveals and so on.

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I agree.

Also, allowing more control over the way walls join would be very helpful. A tool that allows the user to selectively delete portion of a wall's outline would help eliminate many of the problems I run into joining walls.

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