I have created a mutually orthogonal i, j, k, unit-vector triad in 3-D. Initially aligned to the workplane axes X, Y, Z.
I then rotate the ijk group about a specific workplane axis, say the X-axis (all of which I can do through this point).
Next I want to rotate the triad about one of its vectors -- say j'. This, I can't get VW8.0 to do.
Subsequent rotations about higher primed (further-rotated) axes / unit-vectors must follow. These are all numeric-input rotations - it won't do to grab a handle and start dragging!
Questions: Can VW do this? Can it reasonably be done using VectorScript?
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Gordon
I have created a mutually orthogonal i, j, k, unit-vector triad in 3-D. Initially aligned to the workplane axes X, Y, Z.
I then rotate the ijk group about a specific workplane axis, say the X-axis (all of which I can do through this point).
Next I want to rotate the triad about one of its vectors -- say j'. This, I can't get VW8.0 to do.
Subsequent rotations about higher primed (further-rotated) axes / unit-vectors must follow. These are all numeric-input rotations - it won't do to grab a handle and start dragging!
Questions: Can VW do this? Can it reasonably be done using VectorScript?
TIA for useful instructions.
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