Christian Fekete Posted May 17, 2023 Author Share Posted May 17, 2023 (edited) @jeff prince OMG it works perfectly! This is amazing, I really appreciate it, thank you. I will definitely look more into this. Edited May 17, 2023 by Christian Fekete 1 Quote Link to comment
Jeff Prince Posted May 17, 2023 Share Posted May 17, 2023 14 minutes ago, Christian Fekete said: @jeff prince OMG it works perfectly! This is amazing, I really appreciate it, thank you. I will definitely look more into this. Good to hear. There’s a nice class on Vectorworks university that you will probably enjoy. "REFURBISHMENT WORKFLOWS: CONSTRUCTION PHASING USING RECORD FORMATS AND DATA VIS" Quote Link to comment
E|FA Posted May 17, 2023 Share Posted May 17, 2023 (edited) On 5/15/2023 at 10:18 PM, Tom W. said: Sure see: Foundation Attributes.vwx The Data Vis version is no different to how @jeff prince did it i.e. applying the visualisation to all objects on the class (since the foundations are in a dedicated class). Thanks for posting the file. For Viewport purposes I don't see a need to put the footing and wall on separate Design Layers, although graying the visibility of the footing layer would achieve a similar outcome. I'll play around a bit with both options, and use one of these to show dashed footings, and then manually trace over them where needed with a solid line in the Annotations because I dash footings below slabs and show solid lines elsewhere. Edited May 17, 2023 by E|FA Quote Link to comment
Tom W. Posted May 17, 2023 Share Posted May 17, 2023 1 hour ago, E|FA said: For Viewport purposes I don't see a need to put the footing and wall on separate Design Layers Absolutely. I tend to put them on different layers for visibility purposes + to control elevation, and have them all in the same class. But here I think I put them in a different class for the data vis but equally could have used the layer for the data vis instead. 1 Quote Link to comment
shorter Posted May 18, 2023 Share Posted May 18, 2023 Separate Layers would help control levels, would it not? Quote Link to comment
Tom W. Posted May 18, 2023 Share Posted May 18, 2023 Just now, shorter said: Separate Layers would help control levels, would it not? Absolutely: 11 hours ago, Tom W. said: to control elevation Also saves disabling Auto-Join Walls when drawing one wall on top of another. Lots of reasons! Quote Link to comment
E|FA Posted May 18, 2023 Share Posted May 18, 2023 Agree regarding the layers, but in the context of a viewport override thread, it’s not required. Quote Link to comment
Tom W. Posted May 18, 2023 Share Posted May 18, 2023 2 minutes ago, E|FA said: Agree regarding the layers, but in the context of a viewport override thread, it’s not required. True. Unless you use the layer instead of the class as the search criteria for the data vis. 1 Quote Link to comment
Joe-SA Posted May 22, 2023 Share Posted May 22, 2023 I have found that when it comes to walls the class overrides will work on the class the 'wall object' is in but not on the components inside of the wall. We make our footings out of walls with dashed lines and solid fills. If you define this by the class the entire wall is in and you do not include any components inside of that wall style you should be able to override both line type and the fill when in section. It is the lines and fills defined by the components that I can't override. Additionally, I use custom line types with my framing members and then class override those lines back to solid in my section cuts as well. There seems to be some issues getting the textures correct in 3D when applying by Object instead of Component. This could be a bug or I just don't have a setting correct yet. I am able to set the proper texture wall by wall its just getting Wall-Footing class texture to show without the use of a component seems to be a bit tricky for some reason. Quote Link to comment
Jeff Prince Posted May 22, 2023 Share Posted May 22, 2023 1 hour ago, Joe-SA said: This could be a bug or I just don't have a setting correct yet I think you do not have your settings configured correctly. No problem here with overriding component classes for changing visibility or graphic character. Quote Link to comment
Christian Fekete Posted May 23, 2023 Author Share Posted May 23, 2023 @jeff prince how do you create a legend on the visualization setup of a viewport to insert on the annotation space? Quote Link to comment
Jeff Prince Posted May 23, 2023 Share Posted May 23, 2023 1 hour ago, Christian Fekete said: @jeff prince how do you create a legend on the visualization setup of a viewport to insert on the annotation space? It's automatic. If you don't want them, you just delete them from the annotation space. 1 Quote Link to comment
Tom W. Posted May 23, 2023 Share Posted May 23, 2023 4 minutes ago, jeff prince said: It's automatic Unfortunately... 2 Quote Link to comment
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.