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Boolean primitives


sakkaraju

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  • Vectorworks, Inc Employee

quote:

Originally posted by sakkaraju:
Full support of boolean primitives or, and, xor operations on 2d and 3d objects that works reliably acrross multiple onjects.

How is this different from the Add/Subtract/Intersect Solid commands, and the Add/Clip/Intersect/Combine into Surface commands? They work on a fair number of object types. If there are object types they don't work on and you would like them to, I would make that your wish. If there are operations that you try but they fail, report those to bugsubmit@nemetschek.net so we can fix 'em.

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I am a fan of the new "3d power tools"

altough I wish more acuracy with the blend edges tool, since that tool is really great,

but with rounded or more complex forms

it seems that it rarely works, it is hard to explain, but I guess you guys know it, when making a complex polyline then extruding it, then the blend edge tool is is not working with it. will this stay like that in vw10 ? or vw11

is the sm lib the reason why it ain't working ? cool.gif" border="0

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I am a fan of the new "3d power tools"

altough I wish more acuracy with the blend edges tool, since that tool is really great,

but with rounded or more complex forms

it seems that it rarely works, it is hard to explain, but I guess you guys know it, when making a complex polyline then extruding it, then the blend edge tool is is not working with it. will this stay like that in vw10 ? or vw11

is the sm lib the reason why it ain't working ? cool.gif" border="0

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