SamIWas Posted February 5, 2023 Share Posted February 5, 2023 (edited) Forgive me if this has already been discussed...couldn't find it with a quick search... I am working on some textures with transparency using image files. They look great when in Renderworks. But in Shaded rendering, the transparency is reversed and looks awful. These are two extrudes, one with the color info and glow, and the other with the transparent circles and pattern. The transparent one is slightly above the color one. Anything I'm missing here? Edited February 5, 2023 by SamIWas Quote Link to comment
Andy Broomell Posted February 6, 2023 Share Posted February 6, 2023 I've had issues with using the "Image" function for shader. Have you tried using "Image Mask" instead? 1 Quote Link to comment
SamIWas Posted February 7, 2023 Author Share Posted February 7, 2023 12 hours ago, Andy Broomell said: I've had issues with using the "Image" function for shader. Have you tried using "Image Mask" instead? I just tried the image mask after your recommendation, and it renders the same in Renderworks, but completely disappears in Shaded View. I should mention that I'm on 2022. I wonder if 2023 fixes this. Not likely.... Quote Link to comment
Pat Stanford Posted February 7, 2023 Share Posted February 7, 2023 Post the file so we can take a look please. Quote Link to comment
Vectorworks, Inc Employee dlopez-gutierrez Posted February 7, 2023 Vectorworks, Inc Employee Share Posted February 7, 2023 Hi @SamIWas We are currently working with that problem, if you post the image file or a VW file with the material, I can test to make sure it will be fix in future releases. thanks Quote Link to comment
rDesign Posted February 7, 2023 Share Posted February 7, 2023 (edited) @dlopez-gutierrez Perhaps related to what @SamIWas posted about, I have also seen something similar where the opacities / alpha channels of RW image textures invert between Shaded and Renderworks. Shaded looks like it's inverting the alpha channel, where you have no surface texture. It also shows up in the shadows being reversed. Attached is a very simple 2023 test file which uses standard VW-provided 'perforated metal' RW textures on an extruded circle. 487017046_ShadedTest2023.vwx Edited February 7, 2023 by rDesign Quote Link to comment
Vectorworks, Inc Employee dlopez-gutierrez Posted February 7, 2023 Vectorworks, Inc Employee Share Posted February 7, 2023 I check the Material "Metal Perforated Plate 01 RT" and looks like the rendering will be correct for this file [VB-192415] Shaded inverts image-based transparency shader - Vectorworks JIRA 2 Quote Link to comment
rDesign Posted February 7, 2023 Share Posted February 7, 2023 @dlopez-gutierrez - that’s great. Thank you. Hopefully it will also fix the issue as seen by @SamIWas Quote Link to comment
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