Ride Posted January 20, 2023 Share Posted January 20, 2023 Can someone please explain how to apply a texture to a face of an object? For the life of me, I cannot get the grain directions in wood textures to represent what I actually want. In some cases, changing the rotation of the texture does absolutely nothing on one object, but works on another. It doesn't make any sense to me. Below is a screenshot of a bunkbed that I'm trying to model, but I need to get the grain directions right so I can provide this with my shop drawings. Any help appreciated. Quote Link to comment
Tom W. Posted January 20, 2023 Share Posted January 20, 2023 Are you using VW2021? In VW2022 the The Texture Tool was introduced which allows per face texturing which is brilliant. However you should still be able to rotate your textures on an object by object basis. On the offending object have you tried changing the Map Type? Checking 'Follow Longest Edge'? Quote Link to comment
Ride Posted January 20, 2023 Author Share Posted January 20, 2023 Oops, I need to update my signature, will do it now. I'm on 2022 Architect with InteriorCAD. I can never get the per face texturing to work. Not sure what I'm doing wrong... Quote Link to comment
Tom W. Posted January 20, 2023 Share Posted January 20, 2023 Are you using this mode + selecting a texture to apply? I've never had any problems with it. Those faces then show up in Render tab where you can edit them one by one: 2 Quote Link to comment
Ride Posted January 21, 2023 Author Share Posted January 21, 2023 I can get it to work part of the way. See attached screenshots. I'm trying to make the edge of the bottom plywood horizontal, but no matter what rotation I use for the texture, the plies of the plywood remain vertical. How do I force the edge to change orientation? Quote Link to comment
Tom W. Posted January 21, 2023 Share Posted January 21, 2023 It's hard to tell from the screenshots exactly what's going on. In the Render tab you can select each of the overridden faces individually + edit their mapping. The selected face will highlight red. You seem to have the whole object selected. This is what you should see: Also sometimes like I said earlier I think I've had to switch from Surface UV to Auto-Align Plane + apply 'Follow Longest Edge' to get things looking right. Quote Link to comment
Ride Posted January 22, 2023 Author Share Posted January 22, 2023 (edited) Hmm. I don't see what you're seeing. You have all the sides as separate items, mine only shows 'face override - sides'. I did select auto-align plane, but that didn't add the subsequent faces. Edited January 22, 2023 by Ride Quote Link to comment
Ride Posted January 22, 2023 Author Share Posted January 22, 2023 (edited) Also, where did you find your plywood endgrain texture? I like that one a lot better than the one I'm using... Edited January 22, 2023 by Ride Quote Link to comment
Tom W. Posted January 22, 2023 Share Posted January 22, 2023 Maybe start again on a test object. Apply a plywood texture to the object itself then use the Texture Tool to override that texture with an end grain texture on the four edges + see if you get the same as in my screenshot. Or post the file. The end grain texture I pilfered from a SketchUp file I have of construction details. The models aren't much use in VW for anything else other than harvesting textures! Happy to share if you'd like it Quote Link to comment
Ride Posted January 22, 2023 Author Share Posted January 22, 2023 Ok, I'll try again and post back soon. And yes if you would be willing to share the texture I would be grateful. I'm always trying to make my models more realistic. It helps when I put work on to the shop floor to have some accurate 3D perspectives of the final product. Quote Link to comment
Ride Posted January 22, 2023 Author Share Posted January 22, 2023 Ok I just started a new file with a new part, and its working fine now. I don't know what I was doing wrong before but glad it's working now. Thanks for the help. I clearly need to adjust my selection colours though, I can't tell which face is being highlighted which makes it difficult to know what is being changed. Again, thanks for the help. This has baffled me for some time now. 1 Quote Link to comment
Tom W. Posted January 23, 2023 Share Posted January 23, 2023 14 hours ago, Ride said: And yes if you would be willing to share the texture I would be grateful. Here you go: Plywood Endgrain Texture v2022.vwx 1 Quote Link to comment
Andy Broomell Posted January 23, 2023 Share Posted January 23, 2023 Sometimes I find that "Surface UV" refuses to respond to any mapping (rotation, scale, offsetting, etc.). But only sometimes. Maybe you were experiencing a similar issue. Quote Link to comment
Elite Exhibits Posted January 23, 2023 Share Posted January 23, 2023 FYI Also had issues when we upgraded to VW_RW 2022 - It often went into automatic APPLY TO FACE mode when that was not desired. As we already mapped textures to different faces based on geometry & need (How you render, is How you draw...) Ended up deleting the tool from the workspace and that put an end to the problems / bugs. One Question left unanswered: What is the easiest way to change from objects with existing Face Override to Texture Overall ? Assistance is appreciated Peter Quote Link to comment
Tom W. Posted January 23, 2023 Share Posted January 23, 2023 3 minutes ago, Elite Exhibits said: What is the easiest way to change from objects with existing Face Override to Texture Overall ? Shift-click to select all the face overrides then right-click > 'Remove Texture Override'? Quote Link to comment
Elite Exhibits Posted January 23, 2023 Share Posted January 23, 2023 FYI Also had issues when we upgraded to VW_RW 2022 - It often went into automatic APPLY TO FACE mode when that was not desired. As we already mapped textures to different faces based on geometry & need (How you render, is How you draw...) Ended up deleting the tool from the workspace and that put an end to the problems / bugs. One Question left unanswered: What is the easiest way to change from objects with existing Face Override to Texture Overall ? (My original question : Posted June 14, 2022) Assistance is appreciated Peter Quote Link to comment
Elite Exhibits Posted January 23, 2023 Share Posted January 23, 2023 Tom W .. Many Thanks Peter Quote Link to comment
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