Jump to content
  • 1

Vw23 sp3 - MacOS12.4 - Shaded render and walls not rendering.


Matt Overton

Question

Is it a known bug that that the "shaded render" will not render the first walls visible in the direction of view but does render the ones you look at inside the building with them missing?

 

There use to be a similar bug with OpenGL renderer as well that was very similar. 

 

Machine in iMac2020 - Core i7 3.8Ghz - 24Gb Ram - 8Gb vram Radeon Pro 5500 so well in the recommended hardware range. Updated, rebooted system updates done still consistent problem. 

Screen Shot 2023-01-17 at 4.54.53 pm.png

Edited by Matt Overton
Added screen shot
Link to comment

2 answers to this question

Recommended Posts

  • 0

Have not yet noticed the Wall visibility problem in SP3.

But lots of strange little subtil irregularities here and there.

Like being able to snap to one DLVP's geometry but not of another

one on another Layer, at one point it works again for whatever reasons, ...

 

I mean for me it is totally stable and never crashed so far, but all these

little temporary issues make feel VW 2023 potentially unreliable for me.

Link to comment

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Answer this question...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...