Jim_Allen Posted March 31, 2006 Share Posted March 31, 2006 I am sure I am missing it somewhere. I am trying to import my first image. I created it in photoshop and saved it as a PNG to my desktop. Using the manual(maybe my first mistake) I am trying to import into VW so I can apply it to a surface. I go to the RB and select new RW resource and select RW texture, as the manual says to, and I cannot see, from the directions how I navigate to the image I want on my desktop to import it to use. The image is flames that I want to use, if that makes any difference What am I missing?? Thanks Jim VW12.0.1 PC Quote Link to comment
G_Hannigan Posted March 31, 2006 Share Posted March 31, 2006 Jim, When the Edit Texture window opens, click on the drop-down under Color. In the Choose Image box, select Import an Image File. The next window will let you browse to the location of the image you want to use. Then you must adjust the image in the Edit Texture window. George Quote Link to comment
Jim_Allen Posted April 5, 2006 Author Share Posted April 5, 2006 George, Found it. Thanks But I cannot get the inage to look correct once I get it imported. I have tried many different options but none seem to work. Is there a secret?? I just want the image - flames - to look like they look orginally before being imported. Jim VW12.0.1 PC Quote Link to comment
G_Hannigan Posted April 5, 2006 Share Posted April 5, 2006 Jim, That's the hard part. There is some info in the VW Help file. This is from the Editing the Texture Resource section: "For image-based shaders, click to set the real-world size in relation to a segment of the image (if several image-based shaders are used, select the shader in the Choose Image dialog box first). In the Set Material Size From Image dialog box, specify the texture length to use for sizing by dragging the ends of the line segment. Then, specify the real-world size for the line segment in Feature Size. Click OK to exit the Set Material Size From Image dialog box and update the Size value. The size should reflect the file setup. For example, if the layer scale is 1/4" and feet and inches are being used, the size should be in feet, not inches. " What kind of surface are you trying to apply the texture to? George Quote Link to comment
Jim_Allen Posted April 6, 2006 Author Share Posted April 6, 2006 George, I am doing a set design and am applying it to the front of flats. I did apply the image/texture and it worked fine except it looked weird. Can one not just import a texture/image with an "as is" setting??? If you are willing to look at what I have, I will email the image to you. Thanks for the help. Jim Quote Link to comment
G_Hannigan Posted April 8, 2006 Share Posted April 8, 2006 Jim, Sent you a Personal Message with my email. Did you get it? George Quote Link to comment
Jim_Allen Posted April 10, 2006 Author Share Posted April 10, 2006 George, yes and sent a reply with image. Did you get it?? Jim Quote Link to comment
G_Hannigan Posted April 11, 2006 Share Posted April 11, 2006 Jim, Haven't gotten it yet. George Quote Link to comment
Jim_Allen Posted April 12, 2006 Author Share Posted April 12, 2006 just resent it to: ghann1@earthlink.net Jim Quote Link to comment
G_Hannigan Posted April 13, 2006 Share Posted April 13, 2006 Jim, Got the image. Was the wierdness a tiling, scaling or distortion of the image? Do the flats vary in size or proportion? Any info helps. George Quote Link to comment
G_Hannigan Posted April 13, 2006 Share Posted April 13, 2006 Jim, Just emailed you a test using an Image Prop. George Quote Link to comment
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