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Other objects not reflecting


jarjones

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I am replicating a shiny black dance floor, which in reality reflects the object on top of it. I can't seem to find the right reflectivity options to achieve this. It seems logically that I sould use Phong or Plastic, but neither produces a reflection. If I change the setting to one of the metals, glass or mirror, my black floor turns grey. Any suggestions?

Thanks for your assistance,

Jeff A.R. Jones

[ 01-31-2006, 10:24 AM: Message edited by: Jeff A.R. Jones ]

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  • 4 weeks later...

Jeff, if you don't mind, could you send me the file, or a simplified version? I would like to use it for a tech tip to be displayed on my website (I am trying to pull some of these together for the Mid-Atlantic Users Group). If you do not feel comfortable doing that, I'm sure I can recreate a similar scene.

I'm asking this, because I have always been able to you a single object, and the mirror shader to get this to work.

i think my email is visible.

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