ola_ola Posted July 13, 2005 Share Posted July 13, 2005 I was wondering if any one could give me pointers on how to create a tiled image texture based on a complex hatch pattern for use in renderworks. Also do you create the different material levels with the complex pattern as thier own floor object. I am trying to do this in photoshop, but my grout lines and textures are not crisp. Help! Quote Link to comment
ola_ola Posted July 13, 2005 Author Share Posted July 13, 2005 I forgot to add that I actually scanned real actual materials for use in PS. What resolution should I be using for this purpose Thanks Quote Link to comment
islandmon Posted July 14, 2005 Share Posted July 14, 2005 Tiling is fun ... I posted a couple examples: http://www.vectordepot.com/downloads/armstrong.sit You can use them as a guide for size & resolution. Enjoy Quote Link to comment
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