Kristen Posted April 20, 2005 Share Posted April 20, 2005 I think the title says it all. It seems that when I use the OIP to set walls to "class texture" they show no texture at all. Other objects (extrudes and 3D polygons) show the correct texture with this setting. And walls do take a texture if I set them to the actual texture rather than doing it by class. Is that what I have to do? I like to use class settings whenever possible. Thanks, Kristen Mac, OS 10.3.4 VW 11.5 Quote Link to comment
CipesDesign Posted April 20, 2005 Share Posted April 20, 2005 What class are your walls in? Have you checked (in the class set up dialog) that the class has 1) the correct texture assigned, for the correct side(s) of the walls, and 2) that the "use at creation" box is checked? Quote Link to comment
Kristen Posted April 20, 2005 Author Share Posted April 20, 2005 OK, I was being dumb (I was actually hoping that was the case!) I'd set the texture in the "Other" category in class setup, but not in "Walls". Thank you, Peter! -Kristen Quote Link to comment
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