Jump to content
Sign in to follow this  
David Seibert

Open (to) GL possibilities

Recommended Posts

Is is possible for OpenGL to display any sort of lighting or shadows? I've worked with a colleague using AccuRender for AutoCad and the lighting and shadows while in OpenGL are great, and a real time saver. I'd love an AccuRender or approved equal rendering module for Vectorworks.

Share this post

Link to post

Basic shadow casting should be part of OpenGL in my opinion.

It seems to me that the implementation of OpenGL by Apple on the Mac platform is inferior to that on PC's. On a Mac even the OpenGL shading is pretty poor.

I wonder whether this is the issue - that the need to develop for both platforms means that the lowest common denominator of any feature determines the standard of what is provided.

In this case the OpenGL rendering capability standard is being determined by what the Mac platform can achieve, and therefore we all miss out.

Share this post

Link to post

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  


7150 Riverwood Drive, Columbia, Maryland 21046, USA   |   Contact Us:   410-290-5114


© 2018 Vectorworks, Inc. All Rights Reserved. Vectorworks, Inc. is part of the Nemetschek Group.

  • Create New...