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Visible light source?


SacSurfin'

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  • Vectorworks, Inc Employee

Hello SacSurfin':

Use the Constant Reflectivity shader to make the light geometry look like it is bright. You can also set it to not cast shadows so that you can put the actual light object inside.

[ 08-21-2004, 01:36 PM: Message edited by: Dave Donley ]

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