td4stage Posted July 30, 2004 Share Posted July 30, 2004 I am a theatrical scenic designer and have been using VW/RW to awesome effect! There is one thing that I haven't been able to figure out. When I design a platform, I draw a rectangle or a polyline, extrude, then texture. But, for example, if I want to put a wood floor texture on the extrude and have it look "right" on the top of the platform, the sides of the platform do not look right. Conversely, if I can texture the sides of the platforms to look right, then the top looks wrong. I have limited experience with Lightwave and there you can texture all the different sides of the platform differently or independently. I am missing something in VW 10.5? Does anybody suggest a work around? Thanks, Quote Link to comment
propstuff Posted July 30, 2004 Share Posted July 30, 2004 Patrick, You can't unfortunately, independantly texture different sides of one object in RW. If you use the Extract Surfaces on the Extrude, you should be able to texture the surfaces independantly and then group them afterwards to make a "solid" N. Quote Link to comment
Kaare Baekgaard Posted July 30, 2004 Share Posted July 30, 2004 If the geometry consist og planar faces, just cornvert it to 3D polygons, and map the sides. Quote Link to comment
td4stage Posted July 30, 2004 Author Share Posted July 30, 2004 Thanks Nicholas and Kaare, that makes perfect sense! Quote Link to comment
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