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shadows in viewports

mat zero

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Hi All

I'm using viewports to show the 4 elevations of a house.

I have a single light casting shadows, whichlooks good on 3 of the elevations, but of course the last elevation is almost completely in shade.

I don't want a realistic shadow model, I just want to fake the shadows o all four elevations.

Ideally, I would turn a differnt light active in each viewport, the other 3 being turned off.

And I just had a idea...if I put each light on a different class, then use class visibilites to control per viewport.

I'll let you know

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