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Window/ Door in Wall Issue


Midehow

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Hi, 

 

I am running into some issues after upgrading my Vectorworks from 2022 to 2023. I am trying to lower the ceiling height on the second floor. The roof disappears and the windows/ doors are no longer opening when I try to lower the ceiling. Even when I try to insert the windows back, they won't open again. 
Another thing I noticed is that I can no longer add more than one window to a wall section without the windows being closed. I added some screenshots so hopefully someone can help me.

 

974440049_ScreenShot2022-09-30at3_14_28PM.thumb.png.7d4f3679e35fd23fd14d2af84f09ee8c.png550479355_ScreenShot2022-09-30at3_15_18PM.thumb.png.029e983507af7d1ab83bbbccdaa9d53c.png167261692_ScreenShot2022-09-30at3_15_47PM.thumb.png.200748ace0dfb997181bd42ba6c1b6f3.png1403598563_ScreenShot2022-09-30at3_26_23PM.thumb.png.82ba37333c639c2a879f6fd171f67c02.png1989705364_ScreenShot2022-09-30at3_26_48PM.thumb.png.cc87a8f7e2f1d29f67a01c3a9638758a.png

 

 

Screen Shot 2022-09-30 at 3.26.48 PM.png

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  • Vectorworks, Inc Employee

@Midehow,

Do you have a file that you can send me where the problem can be reproduced?  What I’m looking for is a file and series of steps that will cause a correct window hole to fill in.  I have files where they’re already filled in but we need to be able to cause it to happen to figure out what’s going on.

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  • 5 months later...

This has been happening to my files off and on too, and the workarounds don't always help. The most reliable is Tools > Utilities > Reset Plug-ins, but even that has done nothing on occasion. It's almost as if there are a few different reasons why "blocked in" windows occur and certain solutions only work for specific causes. 

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I’ve been having this happen often and the only reliable fix, at least for me, is to:

  1. quit Vw
  2. restart Vw
  3. open the file
  4. move one of the affected windows by 0,0. 

 

Tools -> Utilities-> Reset all Plug-ins has not always worked for me, but the above has worked.

 

Supposedly it will be fixed with Vw2023 SP4 which I read is being released next week.

 

Here’s another thread discussing this bug at length:

 

Edited by rDesign
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I'm having a problem with doors and windows too - do you think it's related or something I'm doing wrong?

I have a building in one file, which I copied into another file using layer import.

In the original the doors and windows worked properly.

In the new file, when I select and move the whole building most of the doors and windows don't move. Moving them individually to the new location doesn't work either.

It looks like this after the move:

image.png.ab391283d162339af6a94351bd0021d2.png

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Hi,

 

I keep having to deal with this bug often. 

From what I could tell, Matt Panzer had the programming team looking into this.

 

Over the last few months, I started paying more attention to what is making this happen in my files. 

I can't speak for other users....

Below are a few things that make the windows in walls go nuts - or the walls nutty in my files. Pick one.

 

1.  I often copy walls with windows and doors associated within the drawing. It's quicker for me.

If a wall has windows in it - after I use the copy command the windows will no longer be cutting through the walls.

Same thing would happen when a wall would be moved with the move command.

 

2. Selecting the walls and dragging them to a location would create the same conditions with windows cutting through a wall 

 

One way I was able to fix this.  Not a 100 percent but works well enough.

 

Before moving or copying walls I would unjoin the walls with the wall breaks tool and proceed to copy or move.

 

Don't know if this is a good fix for others but it works well enough with my workflow.

 

Observation;

Using the remove wall brakes tool will cause the offending windows not cutting through walls to disappear.

This would suggest that the walls don't know what they associated with and loose all associated cuts and doors info.

 

Don't know if it's a proper fix 

 

Kind regards to all :- )

 

 

 

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For me it is a miracle.

Over so many years some asked for no new features (VW has a lot of features ...)

until the existing tools are free oof critique ....

And it is only 4 years or so that any existing VW Tools sees some improvement.

Beside lots of new features. But the features of last 2-3 versions where

really welcome.

 

And in the past it was always that a SP3 makes VW more stable usable than SP 0-2.

But since 3 years or so I experience that VW SP 0-1 work quite flawlessly, even

on a new or even Beta macOS, but following SP's make the experience worse ?

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  • 1 year later...
On 3/12/2023 at 4:07 PM, GregG said:

Hi,

 

I keep having to deal with this bug often. 

From what I could tell, Matt Panzer had the programming team looking into this.

 

Over the last few months, I started paying more attention to what is making this happen in my files. 

I can't speak for other users....

Below are a few things that make the windows in walls go nuts - or the walls nutty in my files. Pick one.

 

1.  I often copy walls with windows and doors associated within the drawing. It's quicker for me.

If a wall has windows in it - after I use the copy command the windows will no longer be cutting through the walls.

Same thing would happen when a wall would be moved with the move command.

 

2. Selecting the walls and dragging them to a location would create the same conditions with windows cutting through a wall 

 

One way I was able to fix this.  Not a 100 percent but works well enough.

 

Before moving or copying walls I would unjoin the walls with the wall breaks tool and proceed to copy or move.

 

Don't know if this is a good fix for others but it works well enough with my workflow.

 

Observation;

Using the remove wall brakes tool will cause the offending windows not cutting through walls to disappear.

This would suggest that the walls don't know what they associated with and loose all associated cuts and doors info.

 

Don't know if it's a proper fix 

 

Kind regards to all :- )

 

 

 

I'm also having this issue for the last year or so. Some files it's worse than others and I have no idea why. One file I am in, it is basically constant and super problematic as I waste hours and hours trying to make the disappeared windows show up. Dragging them out in plan and back in sometimes works. Moving them 0,0 doesn't work for me.

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Hi Raja,

 

This issue still comes up for me now and then. 

I was not able to track down the one definite thing that is causing the walls to lose doors and windows inserted in them.  

Many, many, many hours had been wasted fixing this once it starts happening.  

 

I can't speak for VW 2024.  Didn't use it enough to generate self created problems....  The new interface gets in the way.

 

In general, when working in VW 2023 it helps to keep the walls workflow as simple as possible.

 

For example:

When I to delete a wall I would unjoin it from others before the deletion.

When copying walls I would unjoin them as well.

Now I avoid coping and pasting windows and doors from older files.  That used to be a quick way to get what i needed.

 

Now I create new doors and windows in the file I am working in.  These would be used to insert in walls. 

Making window and door styles helps in the long run but it is time consuming to set up for a new project. Especially when in the early design phase.

Smaller projects and renovations with non standard doors and windows sizes and types are another issue altogether.

 

I hope this helps you. 

 

Best of luck to you!

 

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  • Vectorworks, Inc Employee
21 hours ago, Raja said:

I'm also having this issue for the last year or so. Some files it's worse than others and I have no idea why. One file I am in, it is basically constant and super problematic as I waste hours and hours trying to make the disappeared windows show up. Dragging them out in plan and back in sometimes works. Moving them 0,0 doesn't work for me.

 

What version of Vectorworks do you see this in?

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  • 3 weeks later...

Hi Tim,

 

Yes have the latest SP for VW2023

image.png.ee5831959d9122771456595fad51492a.png 

 

This bug burns a lot of productive time when this happens!

Only way to fix this is to delete and rebuild the offending walls.

 

This issue resurfaces when editing walls.

Change wall peeks and windows start going to junk mode for example. 

Just one of many ways this can happen....

 

Imagine the enormous time loss while working on a larger project when this wall garbage happens!

In the middle of something like this it makes one think about going it with VW for some higher stress level work.....

No one gave me a penny for my thoughts but it's just my 5 cent contribution.

 

Edited by GregG
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  • 2 weeks later...

I'm using 2023 Spotlight. Its happening on custom wall styles with standard window/door objects.

 

It's probably the most common bug I've  encountered in the last few years. 

 

The restart method works the best for me, but it eats a lot of time. I work in TV/Film, and we operate on horrible schedules with no time at all. Hopefully this can get hashed out. 

 

Thanks to everyone on the thread above me for starting and continuing it, I thought I was alone in this and going crazy. haha

Edited by Whitfield
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  • Vectorworks, Inc Employee
1 hour ago, Whitfield said:

I'm using 2023 Spotlight. Its happening on custom wall styles with standard window/door objects.

 

It's probably the most common bug I've  encountered in the last few years. 

 

The restart method works the best for me, but it eats a lot of time. I work in TV/Film, and we operate on horrible schedules with no time at all. Hopefully this can get hashed out. 

 

Thanks to everyone on the thread above me for starting and continuing it, I thought I was alone in this and going crazy. haha

 

Is there a reason you're not using VW 2024?  It's possible that the issues you're seeing have already been resolved.

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I just had to remake a few walls again. No fun at all this!

Same issue as before.  Modified wall peaks, after that it all went wrong.

Working in VW 2023.

 

Regarding moving on to VW 2024;

One reason to stay in 2023 or in an older release would be that some projects were started in some previous VW version.

Sometimes it takes a couple of years or more to get form A to Z.  Planning reviews, entitlements, public hearings, rezoning, etc.  Or simply adding to a project already built and drawn in some previous version. 

Converting older files developed to an advanced level to the current VW2024 may not be in the picture. 

Staying with the problem we know and not looking for new ones is a pretty good option.

 

I can not guess from Whitfiled's post above but this is our predicament.

 

With all due respect and appreciation to the VW team efforts.

Walls working as they should ought to be the normal. Not a hopeful wish to be addressed in a later release.

 

Kind regards to everyone nudged by this post,

GG

 

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  • Vectorworks, Inc Employee
5 hours ago, GregG said:

I just had to remake a few walls again. No fun at all this!

Same issue as before.  Modified wall peaks, after that it all went wrong.

Working in VW 2023.

 

Regarding moving on to VW 2024;

One reason to stay in 2023 or in an older release would be that some projects were started in some previous VW version.

Sometimes it takes a couple of years or more to get form A to Z.  Planning reviews, entitlements, public hearings, rezoning, etc.  Or simply adding to a project already built and drawn in some previous version. 

Converting older files developed to an advanced level to the current VW2024 may not be in the picture. 

Staying with the problem we know and not looking for new ones is a pretty good option.

 

I can not guess from Whitfiled's post above but this is our predicament.

 

With all due respect and appreciation to the VW team efforts.

Walls working as they should ought to be the normal. Not a hopeful wish to be addressed in a later release.

 

Kind regards to everyone nudged by this post,

GG

 

Right.  I certainly understand keeping a project in the same major version of the application.  I just wanted to know if there were other reasons.

 

I agree 100% that walls need to function normally and this issue has been a top priority for us.  Unfortunately, not all bug fixes can be put in an update version because they may be riskier changes that need more testing.  We don't want to risk breaking other things in update releases.

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