Thom Posted June 15, 2004 Share Posted June 15, 2004 As a Landscape Architect, I have been using VW since 9.5, but am just recently started working with Renderworks. I am beginning to overcome many of the issues in working with textures etc. The one problem I have not been able to figure out yet, is how to make a texture out of a digital photo that looks right when applied to a surface. I can import it in and it looks ok until I apply it to a surface ie paving. Is there a secret to taking the photo so the scale works? thks [ 06-14-2004, 10:57 PM: Message edited by: tvetter ] Quote Link to comment
propstuff Posted June 15, 2004 Share Posted June 15, 2004 Can you give more details about what's going wrong and what you want it to do? Quote Link to comment
Guest Posted June 15, 2004 Share Posted June 15, 2004 Tom, Have you created the texture resource, or just imported the image? Quote Link to comment
Thom Posted June 15, 2004 Author Share Posted June 15, 2004 I have created the texture resource. The problem is that there seems to be no definition to the texture when applied to the surface. If I change the scale of the texture in the object info pallette, it will render like the created surface, only the scale needs to be too big for the surface it is texturing, ie a brick 7" x 7" representing old cobblestone, would need to be 7' x 7' to show up on the surface looking anything like the cobblestone I am creating. Katie - see Mark, he has the dwg. Quote Link to comment
Vectorworks, Inc Employee Dave Donley Posted June 15, 2004 Vectorworks, Inc Employee Share Posted June 15, 2004 Hello tvetter: What is the texture size field set to in the Edit Texture dialog? Quote Link to comment
Thom Posted June 15, 2004 Author Share Posted June 15, 2004 I have experimented with several sizes, the best look uses a size of 8" Quote Link to comment
Vectorworks, Inc Employee Dave Donley Posted June 16, 2004 Vectorworks, Inc Employee Share Posted June 16, 2004 Hello again tvetter: Are you rendering in Final Quality RW mode, or Fast RW? Perhaps the size is too small relative to the view and you are getting Moire patterns instead of seeing the joints. Quote Link to comment
Thom Posted June 16, 2004 Author Share Posted June 16, 2004 I have tried all the modes of rendering. None seem to make much difference. Probably is something simple if I could figure it out. What is a Moire pattern? Quote Link to comment
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