Tasfire Posted June 8, 2004 Share Posted June 8, 2004 I have another question. I am trying to make a lighted glass ceiling. I do not want to be able to see through the glass, but I want it to glow from the light on the other side of it, almost like it was frosted. Is this possible? Quote Link to comment
MikeB Posted June 8, 2004 Share Posted June 8, 2004 Under VW 10 you can apply a constant shader to your ceiling material and it will look like it glows, you will have to add lights distributed around the room to fake the illumination from the ceiling. Under VW 11 I heard there was a new shader for translucent materials, but I haven't upgraded yet. Good Luck Quote Link to comment
Tasfire Posted June 16, 2004 Author Share Posted June 16, 2004 Thanks! I'll give this a try:) Quote Link to comment
Peter van der Elst Posted June 17, 2004 Share Posted June 17, 2004 you can also try to use the grid transparancy with a very small grid, from a distance you can get quit a good result. And indeed you can use the constant reflection as well. Hope I helped you! Quote Link to comment
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