Popular Post Wesley Burrows Posted September 13, 2022 Popular Post Share Posted September 13, 2022 FYI, just found it in the portal. 7 Quote Link to comment
mjm Posted September 13, 2022 Share Posted September 13, 2022 downloading as I type... Quote Link to comment
Jeff Prince Posted September 13, 2022 Share Posted September 13, 2022 I just reluctantly installed 2022 on my personal machine over the weekend. Thank you in advance “beta” testers… I don’t know how or why you do it. 4 Quote Link to comment
MarcelP102 Posted September 13, 2022 Share Posted September 13, 2022 And the website is also in the air: VECTORWORKS 2023 SUPERCHARGE YOUR WORKFLOW Quote Link to comment
designedAF Posted September 13, 2022 Share Posted September 13, 2022 Keeps hanging for me. Especially when I go into a redshift render. Love the new shading options in 3D though. 1 Quote Link to comment
MarcelP102 Posted September 13, 2022 Share Posted September 13, 2022 (edited) Popped a beer and watched almost all the movies. I have to say this is a massive upgrade! Congrats Vectorworks! Can't wait till the localized version is out here in Europe. I really like the improvements to the push pull tool. Can anybody tells me what happens if you offset a line without push-pull? Will the face then be splitted? (so you can texture only part of a face?) And the shaded render mode improvements look also really nice. Hope that my issues with line thickness of the edges and shadow quality when using ambient occlusion with shadows have been resolved. And the new Graphic Legend seems amazing. O boy look at all the options!🤩 Same can be said about the elevation benchmark. We design a lot of 'nature-inclusive' buildings. Where nature and context is very important. Being able to now use some of the landscape tools really helps with the design progress. Edited September 13, 2022 by MarcelP102 2 Quote Link to comment
mjm Posted September 13, 2022 Share Posted September 13, 2022 (edited) 36 minutes ago, designedAF said: Keeps hanging for me. Especially when I go into a redshift render. Love the new shading options in 3D though. @designedAFI'm guessing you've restarted your machine at least once? Seems to be the universal panacea… On my first render pass on a recent 2022 file, the same modified Redshift Style was employed as in 2022. Render took slightly longer, used about the same overall amt of memory as before, tho this time instead of the task being split between Cineware and Vectorworks, it appears, as mentioned by @Dave Donley (I seem to recall) that it all takes place under the Vectorworks 2023 app. fifty Clay PAky Mini-Bs, eight VL 2600s and four Solaspot 2000 out of sight behind the prosc. I will say the redshift render in it's preview modality is faster & with better results than the Spotlight Styles in 2022 or 2023. I =basiclly haven't needed to turn on denoising in redshift in either 20922 or yet in 2023. Edited September 13, 2022 by mjm More deets 2 Quote Link to comment
Anders Blomberg Posted September 13, 2022 Share Posted September 13, 2022 Really hoping for the new grading options to be the game changers I've been told they will be! Looks promising! Quote Link to comment
Vectorworks, Inc Employee Dave Donley Posted September 13, 2022 Vectorworks, Inc Employee Share Posted September 13, 2022 @mjm Denoising is only necessary if you want it, it causes the rendering to take twice as long as not, and so we turned denoising off by default for the "final" Redshift styles in 2023. Good to hear it is producing nice renderings for these scenes! Quote Link to comment
line-weight Posted September 13, 2022 Share Posted September 13, 2022 Looking through the videos etc, quite a few "boring but very useful" things, which is promising. The proof of course is in the pudding and whether it all actually works in real life. As @jeff prince says I'll let the unpaid beta testers get to work for a little while and watch with interest. 2 Quote Link to comment
mjm Posted September 14, 2022 Share Posted September 14, 2022 FYI: No idea why that difference is so extreme… 1 1 Quote Link to comment
rDesign Posted November 3, 2022 Share Posted November 3, 2022 (edited) I’ve uncovered a visual difference between Redshift and Renderworks renderings in Vw2023 — in that flat window glazing in Redshift has an unrealistic amount of refraction. I posted about it over in THIS other Troubleshooting thread. Maybe I’m doing something wrong — but even though the Redshift renderings look better — I am finding that Redshift is unusable for my architectural work until this gets fixed. Edited November 3, 2022 by rDesign 1 Quote Link to comment
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