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Showing results for tags 'thickness'.
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Site Model Texture Bed with Thickness
Benson Shaw posted a question in Wishlist - Feature and Content Requests
Wishing for: Enhanced Site Model Texture Bed or new Site Model "ThickBed" feature which offers: • A 3d solid/volume derived from all or portion of a site model surface • Concentric top and bottom surfaces (similar to a Shell object) • User defined thickness and/or components with thickness (similar to slabs and walls). • OIP or other access for controlling thickness value and direction (up/down) and bottom z. • Classable and Layerable. • Controls for attributes, perhaps similar to wall and slab components. • more Uses: • Soil stratigraphy, filled trenches and other sub grade features (downward thickness) • Zones of building heights in regional planning (upward thickness) • more Some things to chew on: • Are these ThickBeds site modifiers? or "dumb" volumes? user choice? • Control attributes via Site Model configuration? dedicated dialog? Attributes palette? • Cut/Fill aware? • more There are some process heavy ways to make shell objects from site model surface, but it's a pain. Wish is for easier way to accomplish. -B-
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there is a line type edit in resources, is there a way to edit line thickness in a similar way to removing classes: remove unwanted thicknesses and make them conform to whatever new standards I want. I know I can do it by custom selection tool but its time consuming and not as instant as removing classes.
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Specifically in Italy and in rest of Europe is a very import issue to have thickness wall control. Every architect that comes from 2D draw and need to improvement the workflow switching to BIM ask us: "how can I create a variable thickness wall?". How about add this improvement to next vectorworks versions? Thanks
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I’m not sure how most people generate 3D object, but in our office we turn 2D polygons, rectangles etc. in hardscapes, then in the Object Info, under 'Draw 3D’ Go: 3D type > Slab. Then from there you can edit slab thickness, elevation etc. In VW 2016 you were able to set negative thicknesses to the slab. For instance: say you have a step at a height of -600 elevation then you set the step thickness at -150. You know the top of the step is at a height of -600 below 0 and then another -150 down to the next step, starting the next step at an elevation of -750. In 2017 it seems you can’t set a slab thickness of less than 0 anymore. Meaning, if I use the same example, if I have a step with an elevation of -600 (this you can do in 2017) and enter a thickness, I have to enter 150 to get the same effect however the elevation of the step will be -450 now. The next step after this one will then need to be -750 at 150 thickness to give it a height of -600. Doing this for all 3D Hardscape-Slab objects in a drawing becomes incredibly confusing and makes us question our accuracy at every change therefor slowing production down to a grind... Could we have this changed back to the way it was? Cheers, Dan