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Showing results for tags 'subtracting solids'.
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Greetings, I'm attempting to draw and render several arched corrugated walls for a stage design. I should note these aren't just corrugated plastic walls, but strips of plastic printed to spec and then assembled. Currently I'm achieving this by creating walls with the wall tool of the correct length and max arch height and then extruding a 3D solid to match the arch size I want to create. I am now subtracting each wall 1 by 1 (38 per arch) from that solid. It's time consuming, but getting the job done. Just wondering if anyone has a quicker way of doing this. Maybe, breaking the wall and turning it into a single solid somehow? I have to have the corrugated shape and not just a texture for light rendering purposes in the drawing so cant just draw a rectangle and throw the texture in. Any tips or thoughts are appreciated. Thanks!