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Showing results for tags 'storeys'.
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We'd like to be able to replace Level Types with a new or existing Level Type when deleting one—as we can with Classes, etc.—and for objects currently using those Level Types to then use the new Level Type.
I find there's a balance to be found between the number of Levels in a model and just offsetting from existing Levels. I'm curious to know if anybody has settled on a set of rules or principles for setting up additional Levels vs using offsets? The current file I'm working, for instance, has the following levels.