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  1. Hello, I'm having a seemingly funky rendering issue across multiple files. I'm running VW Spotlight 2018 SP4 and am unable to render in Final Renderworks or as Custom Renderworks. Its as if the operation never starts and all my objects, symbols, etc. become transparent (as in they become invisable). Everything is still selectable and appears with an orange outline when selected. Also of note is that when I zoom in and out with the mouse, I am able to briefly see all objects crudely rendered. However, the moment I release the mouse when zooming to lock in a view, all objects revert to their incognito modes and disappear once again. Open GL rendering seems to work just fine. File uploaded below I cant find anything else about this problem on the forums, so I know I'm missing something. Or perhaps I'm just a victim of not enough GPU for VW? Any thoughts would be appreciated. Specs: MacBook Pro 10.13.6 (13-inch, 2016) 2.9 GHz Intel Core i5 8 GB 2133 MHz LPDDR3 Intel Iris Graphics 550 1536 MB Running VW2018 Spotlight Chandelierv1.vwx
  2. Hi all, I am working in VW Braceworks SP3.1. I heard that VW created a easy to use report for creating hoist paperwork. From what I am reading this option should be in the drop down menu Spotlight>Reports>Create Hoist Report. My problem is that it simply is not there. Am I over looking something or is this a technical problem? Any help would be appreciated. Thanks,
  3. Hi it's my first time using lighting devices in Vectorworks. Is there any way you can edit a device so I can open up the barn doors of the spotlight? I can't seem to figure it out if it's possible. Any help would be great. If you do have a way please give me step by step instructions. Thanks Ami
  4. Hi guys, Unless I have missed it somewhere - but... it would be great to include additional mounting solutions for loudspeakers which are installed (semi/permanently) not just flow from rigging I see there is up/down yoking etc - could there be an on/in wall mount option?.. with/without yoke?... Could this be integrated with in/on wall plugin types so that when the wall moves so does the object? How about pendant loudspeakers hung from ceilings (I guess an adaptation of ceiling speakers)? ... That would be awesome. Thoughts?.... R
  5. Hello, I'm having an issue with a project I started in a new document in Spotlight, but it's now its not allowing me to: A- change container types, and B- see the symbol when editing fields. I've also tried creating a label legend from a lighting device and it just gives me an error saying "There's no valid label legend assigned to the lighting device." I opened a new document to see if I can easily make a legend and it worked, no problem. Not sure if I accidently deleted or changed something that I shouldn't have. Anyone have any ideas? Worst case scenario, is there a good way to transfer the architecture to a new document? Preliminary- Evangel.vwx
  6. Hi, I am laying out some ceiling loudspeakers across multiple floors of a leisure building for a background music, paging and PA/VA system. I inserted them in to my design layer using the speaker tool, and used a brand/model which was similar to the product I am going to choose later. Now I want to change the model, I have tried to select all the ceiling speakers on my current design layer (there are more) and change them using the Select Symbol button in the OIP... but it doesn't work. I select the symbol from Resource Manager and click select, but it looks like only the first speaker object I selected actually changes. I can do it one-by-one just not in bulk. Am I doing something wrong or is this not how the tool should work ? Thanks, R
  7. Hello, Is there any way that you can adjust the dispersion range/hatch associated with a speaker object so that it is bound within the walls of a room it is placed in? I am creating a number of neighbouring rooms with ceiling speakers, but don't want a the dispersion hatch/range of the neighbouring room interfering/overlapping my other rooms. Any ideas welcome, Thanks R
  8. Hi Guys, Anyone having this issue with the instrument summary text? All text disappears. The only way to solve it at the moment is inserting a new summary which is a pain since I need to re-do all my summary settings every time. Thanks in advance.
  9. Hi all, I'm new to spotlight so forgive me if this is a simple question. How can I change the appearance of the dispersion range? I'd like to change the hatch pattern for starters. Will this change be applied to all speakers in my drawing or do I need to apply it separately to multiple same or different types. thanks, R
  10. Yearly thread to please add the Spotlight menu items & toolsets to the Designer workspace. Or create an 'Everything' workspace. This doesn't require any engineering since users can create it themselves (but shouldn't have to). Previous threads... 2019, 2018, 2017, 2015, 2014, 2010 Also bumping last years JIRA Enhancement Requests... VE-99189 - Add Spotlight menus & tools to Designer workspace VE-99190 - Allow selecting built-in Tool Set icons for custom Tool Sets in the Workspace Editor  How to build a Designer + Spotlight workspace in VW 2020 1. Create a duplicate of the default Designer workspace and name it. 2. Add the Spotlight menus & commands. Here is a compare of the Designer vs Spotlight workspaces in VW2020. Add the green highlighted commands on the right side of the compare window to your workspace (except the Architectural submenu in Spotlight is already included under AEC in Designer). 3. Go to the Tools>Palettes and add the Dimension tools to your Basic toolset. The list of tools to add are on lines 941-947. 4. Add new tool sets for Lighting, Rigging, & Event Design. The list of tools to add are on lines 951-997. 5. Download the Lighting toolset icon here. Download the Rigging & Event Design icons here. Attached is a Designer+Spotlight_2020.vww workspace with all the above changes. Windows users, navigate to and place the file in C:\Users\YOUR_USERNAME\AppData\Roaming\Nemetschek\Vectorworks\2020\Workspaces. Re-open VW and select it under Tools>Workspaces. Designer+Spotlight_2020.vww
  11. Hello! I have been having this issue lately in 2020 where whenever I export my lighting fixtures to grandMA2 Setup (XML) none of the fixtures will export their X or Y rotation but will take their Z rotation. I have tried a couple of things since this has been happening: - reinstalled the plug-in - reinstalled 2020 - exported to 2019 and tried it there (this worked) - changed the symbols that the lighting devices were referencing - started a new file in 2020 with default VWX lighting symbols, converted to lighting devices, rotated them, still no dice - e-mail support at ACT and they said that they were able to get it to work by reasserting the rotation for fixtures that already had it Out of ideas and any help and or ideas would be greatly appreciated, thank you! -Nick
  12. Hi all Wondering if someone can advise me? I'm using Spotlight 2021 and having a problem with the lighting pipe tool. It stuck at a fixed length of 4.537" for a reason I can't figure out. No mater what size pipe I try to draw, that's the length the pipes are stuck to being. And these tiny pipes don't look like the normal scaffold pipes ... just a tiny straight line with a couple of markers on them. Any advice would be really appreciated as I can figure out what I've clicked to makes his happen. Thanks and best wishes Andy Lowe
  13. The hoist tool seems to no longer have a "load weight" field in VW2021. I used this field to create simple rigging worksheets for the last several years. Now I am struggling to find a way to make my old workflow work. Has anyone else run into this and found a workaround? I don't have Braceworks, and don't intend to make that purchase anytime soon given the way 2020 went...
  14. Really loving this very handy tool. Could you increase the size of the input boxes (e.g. prefix) so I can see larger strings of text? This tool comes in so handy to do smart text find/replace with numbering the prefix could be 10-30 characters long! Additional thought - would it be possible to see a preview, of, say the first 5 items, before committing the update (of course you can undo, but... a quick preview would be good) Thanks, R
  15. Since the introduction of the current rendering engine, volumetric lighting effects, which are crucial to presenting concepts to clients in the entertainment industry, have been sorely lacking. This functionality is available in the rendering engine in Cinema4D but the necessary parameter controls are not available to VectorWorks users. There are several real time visualizers (Vision, Light Converse, MA3D, Wysiwyg) that produce results that are far and away superior to anything VW can do currently. Having to rely on other expensive and time consuming applications simply to produce this one crucial effect (which by the way worked much better in VW2010 and earlier) is a serious weakness to an otherwise great platform. For those that are not aware of the issue, I will explain it as this: 1.) A beam of light exiting a lighting fixture should appear to originate at the same dimension as the aperture from which it is emitting. In other words, If the lens of a lighting fixture is 8" in diameter, the origination of the beam of light should also be 8" in diameter. Currently the beam of light originates as a pinpoint. Completely unrealistic. 2.) A beam of light in nature follows the law of squares. In the simplest of terms, the light is brightest where it originates and then falls off in intensity over distance. Currently VW appears to deal with a volumetric cone of light as a piece of geometry. The larger the cone, the brighter it appears. The result of this is that the beam of light is then, in fact, dimmest at it's origination point and gets brighter as the beam widens which is exactly how lights do not behave in the real world. A program such as Vision produces both of these results quite well and do it in real time using OpenGL. Using the render engine in VW to produce volumetric effects takes a very long time and the end results are far from satisfactory. I am certainly not suggesting that OpenGL is the solution, however, it is unfathomable to me that a program as expensive as VW that markets itself to entertainment professionals is so completely lacking in a feature upon which a majority of those professional rely to sell concepts to their clients. Attached are images comparing the 2010 rendering engine to 2015. Nothing has much changed since 2015. The quality of the volumetric space is much more smooth and less granular than in 2010, but you can clearly see the difference the fall off. Also note that neither 2010 nor the 2015 examples address the aperture.
  16. Hi all, Any clue why this paperwork show this kind of X and Y coordinates when... - I've set the 0,0 on down stage center - All my lighting devices have a label legend that shows their X and Y coordinate which seem correct (see image, legend X and Y location is placed under the device) - I've set the report to show X and Y Location which shows a million decimals - I've set the document settings to 1mm in precision, no commas - The user origin is set to down stage edge - I've changed the cell to no decimals - I've tried different version of cell formatting, but the result is the same Thanks all!
  17. If you are interested, please make your offer by message!
  18. Just placed a bit of Christie Lites 7'10" F-Type truss in a drawing straight out of the VW library... As you may be able to see from the attached screenshot, when in OpenGL (or anything other than Wireframe) the truss does not render, however, is still there as it highlights when hovered over and is selectable. I did have other truss in the drawing that was rendering absolutely fine. I have also tried in a blank file and checked the 3D component to make sure that it's solid. Can't work out what's going on after having a good look. Any suggestions/help would be greatly appreciated! Many thanks!
  19. Hi All, When using the speaker tool, you can only add one main bumper within the speaker array tool. It's kind of weird that you are able to use three speaker types with no bumper between them. For example, a configuration with a 4 x K1-SB, 16 x K1, and 4 x K2 underhang. The K1 and K2 connection officially needs a underhang bumper. Would be nice to see this feature in the new service pack or the software release.
  20. I've tried to use the cable tool in VW2021. A few suggestions: For the data cable tool there should be a way to turn off the "extra length" field. (I see this request going back a few years). It would be convenient to be able to select multiple fixtures at once and assume they daisy chain together in order. This would be faster than selecting each fixture by itself. The tools don't appear to work on fixtures in schematic view. It draws the cable in the 3D view which is usually at a right angle to the schematic view and thereby invisible. Thanks. -Ed
  21. I'm having an issue with numbering instruments in spotlight. For whatever reason, the lights do not properly increment from fixture to fixture. This has happened in multiple files, so perhaps its the symbol or maybe its a bug? Regardless, I'll include a video to show whats happening. You'll see that I set the channel to increment by 1 and the dmx address to increment by its footprint, which is 17.... VW Numbering Issue.mov
  22. Version 2.0.0

    764 downloads

    This is another Marionette object based on a symbol belonging to @barnes2000. (Thanks Scott!) He has built a bunch of cool crane and lift symbols. This one is an Articulating Boom Lift that has seven different rotation or extension articulations. Each has a Slider in the OIP that allows you to set its angle or extension. (See video.) This Marionette object works by placing the different parts of the Lift as symbols in the drawing at a particular insertion point and rotation based on the values of the Sliders. Each symbol has named loci that are used to locate the object in the drawing space and in relation to the other parts. The loci are on an invisible class (so don't delete the class from the drawing). The object updates pretty quickly for having so many variables. If you wish to share the object to another file, make sure that you import the entire symbol folder. Unlike the Scissor Lift, this object is not built from hybrid symbols because hybrid symbols cannot be rotated around the x- or y-axis. If you wish to convert it to a hybrid object, you could place it inside an Auto Hybrid, but this will make it a much bigger object (memory-wise), and you would only be able to edit the object from inside the Auto Hybrid.
  23. Hi All! I'm trying to sync up my plot and LW6 file and it's not going too well. The data in 3 custom user fields are completely wrong in my plot updating from 2019 to 2021. Anybody else experiencing this?
  24. Hi all, Received a file to work on and when going into 3D view I now get this resizable box that only shows the model within said box, it does not appear in any of my other files. The "viewing box", as I am calling it, goes away when I enter Orthogonal view but I need to work in Normal Perspective for this. Attached are pictures of the "viewing box" on the new file in Normal Perspective, No "Viewing Box" on the same file in Orthogonal and a shot of another file that I checked in Normal Perspective that does not have the box. Any hep would be appreciated.. even pointing me in the direction of what this box is called so I can track down some settings would help. Thanks!
  25. Version 3.0.0

    949 downloads

    This Marionette object is a Scissor Lift PIO. You can place the Scissor Lift in your drawing and set the height via a Slider in the OIP. (See video.) All the different parts of the Lift are different symbols, and the Marionette script places each symbol at a particular insertion point and rotation based on the value of the Slider. If you wish to share the object, make sure that you share the entire symbol folder that holds all of its accompanying parts. This object was based on a symbol created by @barnes2000. Thanks Scott for letting me play!
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