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Showing results for tags 'speed'.
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Greetings, I'm attempting to draw and render several arched corrugated walls for a stage design. I should note these aren't just corrugated plastic walls, but strips of plastic printed to spec and then assembled. Currently I'm achieving this by creating walls with the wall tool of the correct length and max arch height and then extruding a 3D solid to match the arch size I want to create. I am now subtracting each wall 1 by 1 (38 per arch) from that solid. It's time consuming, but getting the job done. Just wondering if anyone has a quicker way of doing this. Maybe, breaking the wall and turning it into a single solid somehow? I have to have the corrugated shape and not just a texture for light rendering purposes in the drawing so cant just draw a rectangle and throw the texture in. Any tips or thoughts are appreciated. Thanks!
When doing a large irrigation system (I'm working on several with over 70 stations), the connection time is incredibly cumbersome and slow. The file I am currently working on takes up to 15 seconds to make one connection. Additionally, we have already turned off the Auto Calculation Update feature, so that is just processing time. Some simple math to show you how cumbersome this actually is... 830 outlets of just one type (over 2000 total in the project) = 830 connections 830 connections at 15 seconds each = 12,450 seconds = 207.5 minutes = approximately 3.5 hours of drafting to make the connections. When compared to our traditional methods, we could do this drafting in approximately 1 hour or less. So for 2.5 extra hours, what do I get? Some data attached to the pipe network? That would be great, except half the time there is at least 1 error for every 20 outlets, which has to be found, diagnosed, and corrected, adding at least another hour to the mix. I get that we are supposed to be moving into the "smarter, not harder" category, but this is only coming at it from the "smarter" perspective while making it a whole lot harder to meet your targets. Expand your horizons Landmark and start thinking bigger than a single, lot residential project. We need BIG applications here that scale easily!
I have a series of elevations for a single storey building. For some reason they are taking a really long time to render. Similar projects normally take under a minute sometimes as fast as 10 seconds to update. This current one is at 7 minutes and still going. Is there a way to find out what is slowing it down?