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Showing results for tags 'sky'.
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Hi, newbie here, I am rendering a room full of glass and mirrors; from the angle in the attached image, the large window is behind me, to the right on the back wall - but I would like to be able to see the sunset reflections in the mirrors that I am facing. I put a 'wall' outside my window and tried to apply the HDRI background as a texture - but this doesn't work. I cant find any resources detailing how to do this (or ones that discuss the subject matter, I don't understand!) How do I go about doing this? Thanks
We've previously been able to create environmental/sky reflections in the windows of our elevation drawings by using an Image Props behind the Section Line of a Section Viewport. We seem to have lost this ability at some point between now and the middle of last year. Image props are no longer reflected in the windows. I'm assuming it's a bug because I can't make it work and nor can Stephan Mönninghoff. But I'd I wanted to check if anybody else had some ideas on solving this or using another method. Test file attached: test-file.vwx 2.zip