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Found 10 results

  1. peterlukejenkins

    Visible Polygon Vertices

    Hi all, I'm sure this must be basic functionality and I'm just missing something, but is there a way of making Polygon and/or Polyline vertices (or nodes, points, whatever you like to call them!) permanently visible while editing? I know the points all show up if you double click the line, which is great, but if you then want to position a new line or object to certain points on the previous line, and as such you activate a new tool, the points on the original line all disappear. In my particular case I am trying to add coordinate stakes to a boundary line for a contractor to set out on site. The boundary line is over 100m long with a lot of points/vertices/nodes, and it would make the task a lot simpler if I could see those points in a permanently 'on' manner while I add stakes to each one. Before you ask, yes I have snaps turned on, but they also snap to midpoints which I don't need to mark, and it would still be easier to just be able to see the points in the first place. Hopefully there's a simple solution... Running VW 2017, SP5 on a Mac Retina 5k, 27 inch, 2017 running masOS High Sierra
  2. Hi all, Ive recently moved over to VW 2018 from AutoCAD due to a new job. In AutoCAD, you could offset the start of a line/poly by holding on a point, then dragging in the offset direction and typing in the offset distance. You could therefore start drawing a line/polylight a certain distance from a point without having to do any extra actions in between. Is there any way of doing this VW? I need it to be a quick solution. Offsetting another line or drawing a line and having to go back to delete it unfortunately isnt efficient enough. Thanks Vectorworks 2018, Windows 10
  3. In an effort to continuously improve our redraw speed when working on large 300-600 fixture lighting plots, I am exploring different methods of building our hybrid lighting symbols. - I am curious if there as a hardware advantage drawing 2D elements with polylines versus polygon objects. I often find myself waiting for the drawing to redraw when going between design layers and sheet layers. The time lost there adds up. Thanks.
  4. I have a Polyline 2D area that is my "Path" and I have a NURBS that I want to Extrude Along Path. Question: Can I convert that NURBS into a polyline so I can make the Extrude Along Path? When I try to convert the Copy does not stay in the same place. It just rotates around when I rotate like its floating in space. Or can I just do it with a NURBS? Thanks!
  5. Wouter van Boekel

    Road tool

    Hi, For urban design/masterplanning I would like to have a road-tool. The Landmark tool is useful for garden-paths, but only has a certain width and kerbs. I would like to have a tool that can consist of a median, asphalt and shoulders. I have made a useful tool using Marionette. With control geometry and offset I can make a road layout with open polylines. But for visualization and area calculation I would like to have closed polylines. I have made a tool that works using a custom 'compose'-node from this forum. So far I think this is the only option available to join several polylines. Unfortunately the compose node results in an Error when I convert it to an object node/use control geometry. See the attached file with three different examples. Is there maybe someone that can help me with this compose node? I have already tried a few different kinds, but none seem to work yet. ok, and while I am here: are there also nodes available to set drawing order? Wouter Test_control_geometry.vwx
  6. I would like the ability to control the length of a polyline without manually extending or trimming it. In the Object Info palette for the polyline down towards the bottom it gives you the perimeter (length) of the polyline. It would be great to have the ability to enter the desired length somewhere down there and choose which end point to extend/trim from just like we do with a normal line. I design septic leach fields and am constantly drawing leach lines to follow contours. It gets tedious trimming each line to an exact length.
  7. Is there a limit to the number of vertices you can have in a polyline or polygon? I am working with some imported GIS data and some areas that should be polygons are split up into polylines with no more than 12000 vertices. If I try to use the connect/combine tool to join them it crashes Vectorworks every time. Is there anything I can do about this?
  8. I would like to know the largest orthogonal rectangle to fit within any handled polygon or polyline. Within that one might fit a textblock or other. Could I script this using VectorScript?
  9. Hello, all. Looking at the VectorScript function reference I see no functions that could tell whether a given polygon/polyline is self-intersecting. The only function that is told that it is the VS:OffsetPoly. But I don't want to see if a polygon/polyline is self intersecting as a side effect of an operation that actively acts on the selected object but just a read-only operation whether it is self-intersecting or not. Any suggestions are welcome.
  10. Annelie

    dashed polyline?

    Hi guys, I'm trying to make a polyline a dashed line, but it doesn't seem to work. Any ideas why this is (not) happening? Thanks!

 

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