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Showing results for tags 'overlay'.
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When we save and commit on a project sharing file, many of us are experiencing a visual thing where multiple viewports ghost in. It seems to be a memory issue but it is strange that it seems to be tied to project sharing and saving and committing.
Is there a way to avoid 2D objects (like this area) to not overlay the trees? When I rotate, this overlaying changes and happens partially or fully here and there. Why does this happen and is there a way of avoiding this without having to transform the floor area in a 3D object? Is this conflict normal?