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I've created a pretty nifty 3D projection cone object using marionette. I can change the throw distance, lens shift, etc... However after I turned the marionette network into a marionette object every time I change one of my parameters everything gets screwy. If I double click into the object and edit the network, then exit everything looks normal again. Anyone have any thoughts? File attached. . . Marionette Proj Playground.vwx