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Found 3 results

  1. So with the release of MA3 1.0 I tried patching some GDTF files (Mac Aura XB and Encore performance) from GDTF-share, exported MVR and imported to VW 2020 sp2, screenshots below show that patchinfo got through, but I cannot believe that both those files just look like rectangles in 2d and 3d, should they not show the enclosed 3ds-model of the fixture like they use in MA? Or how is it meant to work? Do I really need to exchange all fixtures again? Was this not what GDTF was fixing? See attached ma3mvr of 2,7mb which is the export from MA. After giving them some X, Y and Z positions I wanted to export back to MA3 or Vision via MVR from VW, I get the MA export file of 1kb that does not open in Vision or MA.. So please find out what is broken with the link that was meant to fix this workflow. Next question: How do I open a GDTF-file from GDTF-share in VW? I tried importing, dragging in and now importing MVR, but it does not seem to work, so how do you do it? /Bjorn Stolt MA export.mvr ma3mvr.mvr
  2. I've got an old file that I've been updating and cleaning up some. It had fixtures from many different years of VW and I wanted to update to the new GFDT fixtures. Did this and when I tried to do a MVR file none of the fixtures show up in Vision. No Patch, nothing. However, if I export ESC everything is there and working properly. I use my own Vision Mapping Data for addressing in VW19 and tried changing that back to the default to see if that was the issue, and still nothing. Class visibilities are correct and on, so is Layer visibilities. When I do the export to MVR I am getting a list of several custom lighting instruments that all correspond to the lights on the plot, however nothing comes through in Vision. What could I be missing?
  3. Hi, I have been experimenting with the MVR import and export functions and have some strange things I don't understand. I am hoping to get some answers/guidance 🙂 I have attached 3 files: The VWX Test Export is a simple scene with some truss and lights. Everything is classed and lights and truss have rotation settings on them. The MVR Test export is the MVR export of the file above. The MVR Test Import is the file above (MVR) being re imported and saved as a VWX file. I have not included any other software yet as I wanted to see what happened when I just went 'Out and In' to VW with the same file via the MVR import/export feature. This is to try and gain a better understanding of how the MVR feature is working (or not working) before trying to get it supported in any other software. So my questions are (relating to the "Test Import from Export" vwx file): Why are the lights being replaced with a "place holder" and not the actual fixture? Why do the light place holders contain no 3D rotation info for my lights as it was present in the original VWX file? Why do the trusses come back as groups? Why has everything other than the lights and the fan lost its class information? Thanks. MVR Test Export_Rev02.vwx MVR Test Import from Export_Rev02.vwx MVR Test Export_Rev02.mvr.zip

 

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