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Found 2 results

  1. Hey there, is there a workaround to extract the texture pads on a site model for further use? I cloud imagine to generate solids via marionette from the 3D polygons (for BIM use). I know it is possible to have a 3D hardscape, but with serious drainage planning i can't get what i want. Cheers...
  2. Is it mandatory to drape "2D" Geometry of Modifiers on the DTM first ? It has been a while since I created my DTM but see that all Modifiers were draped on the DTM surface (which I think I wouldn't have done if working without ?) Especially I mean : a) Texture Beds b) Retaining Edges around (flat) Modifier Patches As I see the Modifiers still working ALTHOUGH some of them meanwhile lost parts of their Z-Position against the DTM (Maybe from doing modifications like moving or adding points that tend to jump in Z)

 

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