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Found 2 results

  1. It would be great if viewports retained the last render time in the OIP so you can see how long it took when you have to leave it do its thing. I saw on a video concerning maxwell that there is a setting to enter a rendering time in that software and it will produce the best quality rendering for it. A plugin for maxwell would be great too - seems to be available for other nemetschek products, just not VW.
  2. dinga

    Rendering Engine's

    Is there any other rendering engines that can be used to speed up the Hidden Frame rendering? Since this isn't a GPU based render, I didn't know if Octane could be used to make this a GPU render? I'm trying to avoid buying a 16 core Xeon if there's a GPU rendering option available? I would think a GTX 1080 (CUDA) would render a Hidden Frame quicker than a CPU? Maybe I'm wrong? Does anyone have some experience with this? Thanks

 

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