Jump to content

Search the Community

Showing results for tags 'height'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Announcements
    • Announcements
    • News You Need
    • Job Board
  • Feedback
    • Roadmap
    • Wishlist - Feature and Content Requests
    • Known Issues
    • Wishes Granted / Issues Resolved
    • Forum Feedback
  • General
    • Troubleshooting
    • General Discussion
    • Architecture
    • Site Design
    • Entertainment
    • Vision and Previsualization
    • Braceworks
    • ConnectCAD
    • Energos
    • Rendering
    • Workflows
    • Buying and Selling Vectorworks Licenses
    • Hardware
  • Customization
    • AI Visualizer
    • Marionette
    • Vectorscript
    • Python Scripting
    • SDK
    • 3rd Party Services, Products and Events
    • Data Tags
  • Solids Modeling and 3D Printing
    • Subdivision
    • Solids Modeling
    • 3D Printing
  • Vectorworks in Action
  • Archive
    • Resource Sharing
    • Machine Design

Calendars

  • Training Events
  • Coffee Breaks
  • Essentials Seminars
  • Webinars
  • Community Groups

Categories

  • Knowledgebase
    • Tech Bulletins
    • Troubleshooting
    • Workflows
    • How To
    • FAQs

Categories

  • Marionette - Objects
  • Marionette - Networks
  • Marionette - Nodes
  • Marionette - Menu Commands

Product Groups

There are no results to display.


Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Occupation


Homepage


Hobbies


Location


Skype

Found 6 results

  1. If I remember correctly, in past versions, when I insert a lighting device and it snaps to a hanging position, the lighting device automatically takes the height of the hanging position. That doesn't seem to be happening in 2022. Am I remembering correctly that it did it in past versions? Am I doing something wrong that it's no longer doing that in 2022? Is there a setting for that somewhere?
  2. Hi, I have a significant number of 3d objects I have created through extrusions / additions / subtractions, all created to sit on Z height of 0. I then moved all the objects individually to various Z heights using the Move3D tool - however, I now want to adjust the Z heights, and I can't remember what I set each of the original heights to be. As such, I want to be able to type in the new absolute Z height without worrying about the existing height - but the Move3D tool seems to be set up for relative distance to current position, rather than position in relation to the origin. Is there a way I can change this, or another simple way to edit the Z heights? There is not a Z height option in the properties box, presumably because the objects have all been added / subtracted.
  3. The height of a door in a wall is currently pretty dumb. It would be much better if this could be set by story level, i.e. door height = FFL.
  4. Hi, I wonder if anyone knows who are the best way to get the height from a solid. I'm working on a single house in a sloped terrain, their wooden posts have different heights but with a standard notched end. The Issue begins when I try to get the heights from those "solid subtractions" on the worksheets. Normally I use the "framing member tool" to get those dimensions correctly, but in this case I've to make an extra operation because the notch. I've tried to convert them in other kind of objects like "generic solid", or "extrude along path" without success, I suppose there may be a formula or something that allows me to get the dimensions I need. Thanks!
  5. I have a long, very curvy path drawn in 2d in plan form, which I want to convert to a 3d polygon that I can apply as a pad modifier to an existing site model. However, it is not a flat path in terms of height - it has a crossfall in level and also varies in gradient along the length of the path. I had thought the best way for me to do this would be to convert both long edges of the path to 3d polyline, set the levels for each loci point and loft between the two lines... is this the most efficient workflow? I don't particularly want to have to set levels for each loci point - if there's a way I can set a few and ask vectorworks to interpolate that would be better, but I can't find any tool that might do this? Any comments / ideas?
  6. #1 - The current workflow for editing the Roof Edge Shape of a massing model roof (switching between eave/gable/dutch hip) involves ticking Use Custom Roof from Profile in the OIP, and then selecting Edit Massing Model from the Modify menu, and entering an isolated editing view where the building itself isn't visible. This workflow would be greatly improved if the Roof Edge Shape could be directly edited on the massing model, with the context (ie. building walls) remaining visible, and without having to navigate a separate menu. #2 - A custom roof on a massing model currently remains floating at the height specified when the massing model was first created, and needs to be manually raised / lowered to match any changes in the massing model height. This occurs even if the massing model height is adjusted prior to ticking the Use Custom Roof from Profile box for the first time in the OIP. To improve workflow efficiency the height of a custom roof should be automatically controlled by the height parameter of the massing model it is attached to. If suggestion #1 above was implemented, this problem would also be resolved. #3 - The height parameter in the massing model object currently relates to the height of the walls only. The total height of the building (including the roof) cannot be directly specified, nor is it displayed in the OIP as an automatically generated field. Total building height is unknown, and for any given Height value, it varies depending on Roof Thickness, Roof Slope, & custom roof configuration (see #1 above). In urban design situations, both Architects and Landscape Architects frequently need to work to maximum building heights determined by councils, consent rulings etc. At present, to confirm the total height of a massing model (including the roof) one must switch to front view, manually measure the height of the massing model, and make incremental adjustments to Height, Roof Thickness and Roof Slope to achieve the target building height. My suggestions to remedy the above, and make the Massing Model Object useful for Urban Design applications, would be as follows: 1) At the very least, OIP to display the following information: ‘Floor Height’, ‘Roof Height’ and ‘Total Building Height’, so that manual adjustments to building height can be made far more efficiently than at present, by referring to the OIP. 2) Ideally, add the ability to control the Massing Model geometry with the following parameter combinations: a. Floor Height & Roof Pitch (total height determined automatically) – available at present, but total height not displayed in IOP b. Total Height & Roof Pitch (floor height determined automatically) c. Total Height & Floor Height (roof pitch determined automatically) *Roof thickness remains independent and influences the automatically generated fields, as it presently does in scenario a.
×
×
  • Create New...