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Hi, I have been experimenting with the MVR import and export functions and have some strange things I don't understand. I am hoping to get some answers/guidance 🙂 I have attached 3 files: The VWX Test Export is a simple scene with some truss and lights. Everything is classed and lights and truss have rotation settings on them. The MVR Test export is the MVR export of the file above. The MVR Test Import is the file above (MVR) being re imported and saved as a VWX file. I have not included any other software yet as I wanted to see what happened when I just went 'Out and In' to VW with the same file via the MVR import/export feature. This is to try and gain a better understanding of how the MVR feature is working (or not working) before trying to get it supported in any other software. So my questions are (relating to the "Test Import from Export" vwx file): Why are the lights being replaced with a "place holder" and not the actual fixture? Why do the light place holders contain no 3D rotation info for my lights as it was present in the original VWX file? Why do the trusses come back as groups? Why has everything other than the lights and the fan lost its class information? Thanks. MVR Test Export_Rev02.vwx MVR Test Import from Export_Rev02.vwx MVR Test Export_Rev02.mvr.zip
With the release of Vectorworks 2019 Service Pack 3 (SP3), global design and BIM software solutions provider Vectorworks, Inc. is continuing its commitment to quality and performance improvements, and introducing three new features that greatly improve presentation and visualization capabilities, along with overall workflow between products. Experience the Power of Real-time Rendering with Lumion LiveSync Many designers create artistic and photo-realistic renderings of their designs using Vectorworks’ integrated rendering feature, Renderworks, while some designers also use the popular real-time rendering application, Lumion. To prioritize these varying needs, designers will enjoy a new live-sync rendering connection that allows designers to perform real-time rendering while making design changes in Vectorworks software. The LiveSync plug-in is developed by Lumion and is the first partner plug-in to use a new Vectorworks Graphics Sync (VGS) API, created by Vectorworks. The VGS API provides live access to the Vectorworks 3D scene and enables third parties to connect Vectorworks to any 3D visualization engine imaginable. “Lumion is highly respected in the AEC and landscape design industries and has been incredibly popular with our users as a stand-alone tool,” said Dave Donley, director of product technology at Vectorworks. “Offering the live-sync rendering connection within our software shows our commitment to equipping designers with connections to the best tools, so they can easily and quickly complete their work while still providing top-notch quality presentations to their clients.” Lumion and the LiveSync plug-in are available on the PC, and the plug-in is available immediately for English language users on the Lumion website. Additional language options will be offered soon. Learn more about how LiveSync works in this video, and sign up for the upcoming webinar with Michael Brightman on April 11 at 2 p.m. ET. “We’re thrilled that Vectorworks users can now link with Lumion to immediately create a whole new level of sensorial experience in their 3D models,” said Ferry Marcellis, CEO at Lumion. “We’re confident that seeing the 3D model in a beautiful setting while simultaneously working on the design can open the door to a more productive, more enjoyable design and visualization experience for many Vectorworks users.” Immerse Clients in Your Design with Linked Panoramas With SP3, a new Vectorworks Cloud presentation feature allows designers with an active Vectorworks Service Select membership to use Vectorworks Cloud Services to generate presentations of designs with an intuitive drag-and-drop interface. Presentations include interactive 360 rendered panoramas that can be linked together to create a holistic, immersive experience. This unique presentation capability helps communicate and connect your design ideas with your clients’ expectations. Providing better communication among designers and clients, the feature allows the creation of a high-quality experience of a project’s design and a shareable web link. This video showcases the Vectorworks Cloud presentation feature. Discover a Better Way to Work Lastly, a year ago Vectorworks — along with MA Lighting and Robe lighting — announced the creation of a new open file format called the General Device Type Format (GDTF), which has continued its development to support the needs of the entertainment design and production workflow. In line with that effort, the founding companies of GDTF have also created a file format called My Virtual Rig (MVR). The MVR file format creates a two-way connection between planning, previz and console systems that implement the support needed for a seamless workflow. The MVR format contains the 3D model, texturing, position information and GDTF information from the design in Vectorworks Spotlight. With SP3, Vectorworks has implemented import and export of MVR in Vectorworks Spotlight 2019 and import of MVR into Vision 2019, the previz software from Vectorworks. Now, entertainment designers are able to create a more efficient and connected workflow between design planning and previz, merging the iterative changes of the model between Spotlight and Vision without re-importing and redefining the performance cues each time. Watch the video to see the GDTF updates in action. “Our release of Vectorworks 2019 Service Pack 3 is the perfect example of our focus on connecting quality features and improvements with the end goal of superior workflows,” said Steve Johnson, vice president of product development. “With our forward-thinking methods and latest developments, we’ve demonstrated our power of connecting design with innovative cloud and mobile features, as well as our dedication to offering robust live-rendering applications.” Enjoy Additional Quality and Performance Improvements In addition to these great new features, SP3 also contains a number of additional performance improvements, including several fixes to compatibility with macOS Mojave and significant redraw speed enhancements with Space Objects. This Service Pack is available as a downloadable updater for all U.S. English-based versions of Vectorworks 2019. To install, click here or select “Check for Updates” from the Vectorworks menu (Mac) or Help menu (Windows). To find out more about this release, read the tech bulletin. Contact email@example.com with any technical questions.
Today, Vectorworks, Inc., MA Lighting and Robe lighting announce a new development for the entertainment design and production industry that will change the way lighting designers, lighting fixture manufacturers, lighting console manufacturers and lighting visualizers will work together. The three companies have jointly led the charge to develop a new data format, named the General Device Type Format (GDTF), which creates a unified definition for the exchange of device data between consoles, CAD and previsualization software. Currently, most device manufacturers use a proprietary way to define their luminaires. This lack of a standard or unified definition requires lighting console manufacturers to support and maintain a complex web of file formats. Moreover, it makes it virtually impossible for designers to leverage CAD files into consoles and makes it very difficult to link CAD software to previsualization software. “The industry has long been plagued by the absence of a standardized way to define the description of intelligent luminaires,” said Dr. Biplab Sarkar, CEO of Vectorworks. “Today’s exchange process is fraught with challenges. The workflows are disconnected, time-consuming and often require the manual mapping of data with a high chance of error. General Device Type Format simplifies the entire process. It creates a common data exchange language that will be the basis of a fully connected workflow, from CAD to previz to console and back. We look forward to collectively working with additional manufacturers to extend the benefits of this high-quality workflow to the professionals of the industry.” With GDTF, luminaire manufacturers now have an open and universal data exchange format that can be read by any console manufacturer and be included in any CAD or previsualization software. No longer will custom, one-off interpretations of DMX values and conversions for specific control data be needed. The format is human-readable, royalty-free and easy to implement and maintain. “The General Device Type Format is a fantastic new development that will revolutionize the way professionals can specify and control our products,” said Josef Valchar, CEO of Robe lighting. “It’s easy to adopt, and it makes it possible for us as manufacturers of intelligent luminaires to fully describe our fixtures with detailed information without the need for any additional computational interpretation by control or visualization manufacturers.” “Our main motivation was to make everyone’s life easier,” said Gerhard Krude, managing director of MA Lighting Technology. “Users of any lighting control system, CAD and previz software that can process GDTF will benefit by the ease of use and the amount of details provided. GDTF contains all the information required to control and visualize all kinds of devices like fixtures, video, pyro, special FX or lasers in a standardized manner. It supports the manufacturers to structure and provide all the data to make their devices look best — onstage and during visualization. We count on the device manufacturers to contribute. They already have all the information their customers need to perform. Once our industry has adapted to the new GDTF standard, all our lives will become much easier — for good.” The three companies will discuss the announcement and present information about the GDTF during the upcoming Prolight + Sound show in Frankfurt, Germany. Stop by Hall 3.0 to visit MA Lighting at C51 and C61, Vectorworks at E60 and Robe lighting at D80. A press briefing will be held at the Vectorworks booth on Tuesday, April 10 at 2 p.m. For Vectorworks users, devices in Vectorworks Spotlight are currently being updated to support GDTF. Updates will be released in future 2018 service packs.