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Found 10 results

  1. Jonny31

    Extrude from DTM

    Hi All, On my digital terrain model, I have draped areas from my 2D plan and want to extrude these surfaces so they follow the landform. So far I have only been able to send the 2D polygon to the surface and then extrude it from there. Is there anyway of showing a 3D shape that has a constant height that matches the contours? Any help would be much appreciated.
  2. Hi there, I have a couple of extrudes on a project which are assigned to the "flooring' class and should have a stone texture (Arroway stone 002 Sandstone) however, the texture id only showing on the side, not on the top surface so the floor looks see-through apart from its extruded edge. Can anyone help please? The 2D shape is solid as I know this is a problem for applying texture but not the case here. Thanks
  3. Dendecko

    CONVERT LOGO TO EXTRUDE

    I have a complicated logo in Adobe Illustrator. I'm trying to transfer the logo to vectorworks in order to create a layout for a neon sign to be created from it, I would like to extrude it to create multiple views of the sign. So far every time I import It is converted to 100 someodd objects that many of which cannot be extruded due to intersecting lines. Now going in and editing each problematic line is an option but would be very time consuming. Additionally I have tried extruding within adobe illustrator but when I export it no long has its 3d information and I am left with just polylines. Does anyone know of a method for me to bring either the extruded adobe version or how I can extrude without editing each individual polyline? Other possible methods of accomplishing this? I have about 30 of these to do and the timeline would be near insurmountable to edit lines 3000+ times. Thanks Turtle.vwx
  4. It's easy to use simple extrudes for stone planks, steps, pavers a checkbox in OIP would be excellent so they revert to class style when in plan view - this should arguably be default behavior, rather than transparent wireframe?
  5. Gabriel Chan

    Random Extrude

    Here's a tricky one to start the year... I have a set design that roughly has 1500 circles, all of the same diameter of 60mm. I'm looking to extrude them at a range of different heights, somewhere between 200mm and 800mm. The dispersion of these different heights should be as random as possible to create an organic feel. Is there any way of efficiently doing the above, possibly with scripts? Gabriel
  6. I have been trying to curve a complicated extruded object by using the 3D deform tool, however, when I try to use it the tool won't even acknowledge the object, but it will with more simple shapes. Is there a reason why this is and is there a way I can get it to respond to my complicated extrude or is there at least another method I could use to curve my object? I've attached an image of what object I'm trying to curve.
  7. I wish the DWG Export had an option to convert all Extrudes to Generic Solids before exporting. Currently all my Extrudes, a Geometry Type I really like, inside VW, get exported as lose DWG Polyfaces. (Even only when "Triangulate to preserve Fills "activated, otherwise just un-filled Polylines) Currently, to avoid that, I would need to : - "save as" File Ccopy for export - check and set Layers/Classes visibilities - Select Similar > Extrudes - Convert to Generic Solids - Export - Close Export File - re-open VW File Same wish for FBX Export.
  8. I am new to Landmark, and am having issues with the 'Extrude along Path' tool. I am trying to run an extruded box along an undulating ground line (to form a simple hedge following topography). I have drawn an NURBS curve path which varies in Z height (it is sent to the surface of a site model which varies in height, and then converted from 3D poly to NURBS curve). I then created a 3D polygon rectangle (as a section of the hedge) at one corner of the NURBS curve path, and selected both objects before trying to extrude along path. The NURBS curve highlights correctly as the path object and the polygon highlights correctly as the object to extrude, but I get an invalid path or profile object error message. Am I missing something straightforward in terms of how this tool works, or is there a better way of doing this? Thanks, Lisa
  9. neither command works on this shape extrude fails to extrude polygon correctly, and ONLY extrudes sides (as opposed to extruding polygon plane) drape doesn't work at all... Furthermore, the shape I need would entail sloping down the spiral at the broader end... how would you do such a shape??? any suggestions? thx!
  10. How can i extrude and create a object using two profile i attached a image for extruding two profile into an single object I used to do it in revit, is it possible in vectorworks????

 

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