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Found 12 results

  1. I'd like to see an option that would allow setting the door threshold depth automatically to the adjoining wall thickness, just like the jamb option is set up currently.
  2. Hi, I've found that the function ( =GetSpaceNameForObj ) is quite handy in schedules and worksheets. However, how does a door determine the space object it "belongs" to, when there are space objects on both sides of a wall? If I have a straight wall with a space object on both sides and I insert a door into the wall, the door "chooses" one of the space objects, based on something I can't figure out. If I manually move the border of one of the space objects away from the wall, the door object "notices" that only one space object is now adjacent to the door and the (=GetSpaceNameForObj) value changes to that one. To sum up, the door object picks one of the two spaces adjacent to a wall, based on something. The end result is that some of the doors might appear as to belonging to "room 1" and some to "room 2", even though they all open to the same direction and are inserted into the same wall. I remember that years ago when drawing with ADT the door object had a non-printing marker line that one could drag over a space object in order to assign the door to that particular space to avoid this issue. Is there some similar functionality in VW?
  3. Hi, I need to draw a double door set, similar to the image, but without the fanlight, so full height double doors with side panels...any ideas?! thankyou!
  4. baronjutter

    "DIALOG" doors??

    I've received a file from a firm who uses vectorworks, normally this means we're able to use all the proper plugin objects, walls are walls, doors are doors and so on. But in this file all doors and windows are DIALOG door in wall, or DIALOG door in window. Vectorworks seems to know they're doors or windows but all their object properties are grayed out, and attempting to convert them to groups of course converts to whole wall to a group and ruins it. How can I gain control over these objects? How can I make them into regular doors and windows? Here's how it looks when I click on a random door.
  5. Hello, I am still in the discovery phase of how everything works in VW... But I already ran into the first issue no forum or tutorial could help me with so far... I am working on a small residential building that will involve split levels. So far I have created stories every 1500 mm (the front of the building has numbers 0, 1, 2, etc... with heights of 0, 3000, 6000, etc... and the back has numbers 0+, 1+, 2+, etc... with heights 1500, 4500, 7500, etc...) I have created wall on the levels 1 and 2, and a slab at the back of that wall on level 1+. Now comes the tricky part: I need a door (eventually more than one) that is situated on level 1+ through both walls (level 1 and 2), but as it is now, the door appears but doesn't "cut" the wall. Should I draw the wall in between the split levels on the 1+ level then? Or just draw it on the ground floor and have it go up in one piece up until the roof? The screenshot shows the idea, you can see three slabs at levels 1 and 2 on the left and 1+ on the right, and the two walls on top of each other drawn on the same levels. The door is selected, at the moment drawn on level 1+.
  6. Maurice I Clarke

    Chamfered doors

    We need a chamfered door option in addition to square, round, segment, sloped etc. so that doors in attic spaces or under stairs can fit under a slope without having to be excessively high
  7. Just downloaded 2018 and I am migrating over.. Tell me if I am missing something, but I cannot get the Door Hinge Markers to show up as dashed line type in an elevation (hidden line render). In the door preview, the default preview render mode is Wireframe, and the dashed line shows up correctly. As soon as I switch to Hidden Line, it becomes a solid line. I use a class type for the hinge marker and have tried various line types, but I cannot get any of them to show up as anything but a solid line. Anyone else having this issue? Don't want to complain too much, because my biggest pet peeve with previous versions (detail callout) was resolved! J
  8. How do I make the smaller leaf of an unequal leaf door unit glazed. All the attribute changes apply to the larger (master) leaf, but don't seem to have any effect on the smaller (slave) leaf.
  9. As far as I can tell, NNA door & window objects do not include a record field that report the net vent area (WinDoor objects provide these), and doors don't have a field for net glazed area. Any tips on how to calculate / report these in a glazing / fenestration schedule? Thanks! Cheers, Markus
  10. MRD Mark Ridgewell

    VW2017 Bi-fold / sliding/ folding doors

    Hi, I've been trying to create generic bi-fold/ sliding/ folding doors using the door without success, although you can get fairly close (but only a maximum of 4 panels) Any hints/ tips on how to create these? These are very popular in the UK, maybe not so much in the US and other regions....? thanks Mark
  11. I was an intermediate user of VW2002 years go, now trying to get back into the program. I don't understand what's happening in my Top/Plan view: I drew a slabless floor plan. Everything was fine in 2D and 3D. Then I added a slab bounded to the outside wall edges. Everything including the slab, is correct in 3D, but doors & windows, shapes etc., disappear in the Top/Plan view. Remove the slab and they reappear. It's as if the slab is sitting on top, but it's not. I'm sure it's something simple that I'm being thick about or have forgotten, but so far I have not found the resolution. Any help is greatly appreciated! Thanks!
  12. Josh NZ

    Windoor Door Styles

    Im trying to replicate and entry door similar to the below image using the windoor tool. Can only find a few options thou, flush, paneled, glazed. Not sure if this is possible without exploding or creating other modelling elements. Any tips?

 

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