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Showing results for tags 'displacement mapping'.
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Displacement bump/ Grass will penetrate through an overlying object. Eg - grass through a paving stone It would be convenient if the texture of the overlying texture could negate this effect or if the grass/displacement bump could be set to react to all objects it interferes with.
Hi, I would like to know what can one do in order to make renderings with Displacement Mapping finalize faster. After I turn on displacement mapping in my renders, the calculation of indirect lighting takes forever... Thanks in advance!