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Found 31 results

  1. When I apply a texture to an object, I have the ability to scale and rotate the texture on that object. When the texture is assigned by class is there a way to rotate or scale the texture? This is a problem when cabinet objects have doors with assigned texture grain running in different directions or if you want to control floor direction or scale.
  2. Hello guys! I am new VW, currently using the 2018 SP6 edition on a iMac 2017 (Mojave). I have been trying to use the Standard Naming command, but I've have had problems trying to bring the layers and classes with all their line styles and pre-sets into a Template file I've been trying to create. I have activated the auto-classing and it creates new classes when bringing objects like doors from the Resource Manager, but I have not succeeded on trying to bring or import the rest of the classes, layers or VP that I can see in the Standard Naming's dialog box. Is there a way to import them into a blank new file, so I can create a Template file for example? Thanks in advance, Christian
  3. I have window ID tags displayed in elevation viewports. I have assigned a class to the id tag so I can turn it off and on independent of the window depending on the view / drawing. In very small windows, the exterior trim covers /obscures the ID tag (because the tag is wider than the window). I've tried changing the attributes of the trim class to no fill, but that has not yielded the results I am looking for. I also have exterior trim in it's own class so I can keep it off in plan view. I tried to move class display order around, but that doesn't seem to be a feature in the class display options of individual viewports, nor in general. In the window settings dialog box it displays the way I would like for it to display. Any tips on what to try to achieve the desired display properties? Changing the attributes of my "exterior trim" class to no fill does not make a difference in the way this renders in hidden line. The window ID tag has a solid fill (both classes mentioned set to "use at creation"). Any guidance appreciated. Thanks in advance. - Julie
  4. It would be great if anyones, and by anyone I mean my, Vectoworks Class Structures would Export to a Rhino 3DM file as the Equivalent of a Rhino Files Layers. This would help quite a bit for work flow and would value add and reduce labor for the file Export/Import exchange. Any idea if this is possible or being considered? Been Chewing on this issue a while in my work flow. Regards.
  5. It would be nice if one could modify/edit classes in multiple viewports simultaneously. Not just turn them on or off, but also override class attributes like textures etc.. This would speed up work if one is rendering different options for certain components, ie. cladding options, component colours. Also it would be great, if one could override the texture for all aspects of object (wall, roof directions) with one button click. So you don't have to click 5 times to make sure the texture is going to be overridden for all aspects object. Thanks
  6. The ability to have any Class or Layer become 'non-plot' would be a welcome addition, instead of only having the one 'NonPlot' class. I often put detailed information or notes inside Symbols or Layers, Reference Grids, etc. that I don't want to print, and when there's only one NonPlot class it gets a bit confusing. This would be best achieved via a check box on the Classes and Layers tab on the Resource Browser. [2018 Edit: The earliest post I found that requested this functionality dates back to 2009.]
  7. I know there are some workarounds for this, but it'd be nice to just have the option to have fixtures excluded from paperwork in the object info panel. Either that or being able to select the classes that the paperwork will create from. I have a class for all standard fixture elements, but I also have a separate class strictly for house lights, so I can visualize with them on. Being able to remove them somehow in a native feature would be brilliant.
  8. Hi all, I'd like to hear from anyone who has or is currently experiencing this issue in any version of Vectorworks. I've had two users report this, one on Mac, one on Windows, both in Vectorworks 2019 SP1: The first user said Sheet Layer Viewports weren't being affected by alterations to their Class visibility settings, but changing Class visibilities in Design Layers turned off those Classes in all Sheet Layer Viewports instead. The second user only described that: In Design Layer > change visibilities of Classes = Those same Classes get turned off in [all] Sheet Layer Viewports. Restarting the computer was confirmed as a remedy by the first user. Is there anyone else experiencing this? And if so can you please reply including: Vectorworks version and Service Pack Platform and operating system. Cheers! Jeremy
  9. My template has a mountain of classes in it, sometimes when I want to assign an object to a class, I'll type the class name little by little in the class search field, say I get to the end of it and there is no result because I realize the class doesn't exist. So I click on new class, which then just shows "Class Name 1" or similar, I wish "Class Name 1" would populate to what I already typed in the search field.
  10. It would be relay useful to have the capability to filter for a class name when creating a new class by importing from a class library file. At present when importing from a class library file you have to scroll through many lines of classes to try and find a class name the best fits your needs especially when using Uniclass which can contain many lines of classes. It would be easer and more efficient to be able to enter part of a word to match. e.g, filtering by "stair" would filter out only classes containing stair within the class names thus shortening the list to chose from and making it easier for the user to select the correct class. It would also be useful to be able to filter the classes within the navigation palette to be able to locate classes containing a search pattern a lot quicker than manually having to search through long lists of classes as you have to do at present.
  11. lenny

    Ifc import and classes

    Hello I'm looking to understand if an ifc import is supposed to have classes and or layers? A single design layer is created just like in a DWG import. However no other classes import and every 3d object is a generic solid. Is this supposed to happen this way? The ifc file is being exported from CAtia and I can't seem to find any information on if i'm seeing whats the norm or if there is something I am doing wrong? Do i ask for another file? They sent me an STEP file and all it does it trigger the wait rainbow ball from hell for a long time. Am i to assume i just need to give this file more time as its importing a lot of information? So as you can see. I need to know its me or is it you? George Costanza "I invented it's not me it's you." Love Len
  12. dominijk

    Class naming and renaming

    I can see many posts on this subject on the forum but struggling to find one that resolves what i'm trying to do. I'm on VW 2017 Architect. I have a list of classes named abc-part1-part2 and want to change all these def-part1-part2. Effectively stripping the old prefix and replacing with new, I've done this on 2016 but can't remember whether it was a plug, script or something else. Any pointers gratefully aprpeciated
  13. Mikedk64

    Multiple fills

    Hi, I have this single layer wall (100 mm). The wall has its color, fill etc. attributes from a class. In this class, I have drawn my own tile, as I use as the fill. This works great when I do a section view in the wall and looking from the front. So far so good. But now I want to have a section view looking from the top, and in this section I dont want the same fill in the wall. Is there a way to have 2 different fills for a wall, maybe controlled by two different classes or maybe something else.
  14. I wonder if it is possible to have class control in viewport by group just like in navigation window. I reuse viewports for different purposes and it having more global control over classes would be a time saving for sure.
  15. Does anyone know if it's possible to create a script set the active class. I'd like to have a small palette on screen that sets my most used classes as the active class. This would give a much quicker way of getting to the classes I need the most without constantly searching through the full class list. I'm aware you can do it with saved views (as I've shown on the attached screenshot) but if possible I'd prefer to have it in a seperate list.
  16. When I assign a class to a stairs in order to show it differently in a sheet layer viewport, it apparently is of no use because there are 20 or so objects in the stairs each of which has a different class assignment. Impossible to use. Also, changing the characteristics of a 3d object by means of editing its class works for line types and line weights, but if you change the fill to "None" the object is still opaque. Trying to get foreground objects to appear as unfilled dotted outlines in an elevation. It seems like this would be a common use of class attributes overrides. v2017
  17. Is it possible to generate scope drawings from wall styles? For instance make 'wall type 1' solid green and 'wall type 2' solid purple in a plot file viewport, rather than showing either the whole wall detail or using the hide details function in black or white? Thanks
  18. Is there a way to create classes and layers in bulk? Something like a spreadsheet, or a bulk-renamer?
  19. Hello, Anyone know what I need to change to get the wall end lines to read as the same line weight as the wall class? The left is what I am aiming for, the right is what I am getting with wall caps set on start, end, or both.
  20. Is it possible to switch on same classes as shown in viewport while editing design layers within viewport without controlling it manually? i hope I make sense here. When you try to edit a design layer within a viewport it always shows you those classes which were switch on before you were working directly working on design layers. For example; I am working on one of the design layers I have. I tend to switch between my floor plans on the sheets and design layers though double clicking on the viewport. It always take me to the classes that were on when I was working on the design layer rather then showing me the same classes that are visible in the viewport on to the sheets. Is there a way to find the same classes turned on while editing viewports.
  21. Joshec

    Class Attributes not updating

    Hi, I have a current issue with 1 particular drawing, it was working fine then all of a sudden everything is black and not showing the class attributes? or any colour, (it shows colour in ogen GL just not in Wireframe) i haven't changed any features unless by an accidental hot key combination that i am not aware of, for some reason all my Class Attributes are being over ridden and only displaying black on all. I have checked everything including display black and white only, all is as per all my other drawings, it literally happened in-between saving, closing and re-opening the file, has anyone ever seen this before. using VW 2017 on OSX 10.12.5 Class_Attributes_Issue.mov
  22. Hello, I was wondering if there is a way to change the classes of the components that make up a symbol all at one time in multiple symbols? Not just editing the symbol and changing the class one at a time. I ask this because when I import some .dwg files the walls, doors, windows, etc.. import as symbols and often they have multiple lines and polygons. I can use the custom selection tool or just select all symbols and change the overall symbols classes to "0" or "none" but the components of the symbol still retain there original class say "New_A-STRS_Pen_No__2." I would like to have everything as a single class so I may then import into a working template and not have 500+ new classes added to the file. Is this possible and I'm just missing the correct approach using the Modification tool?
  23. Hi -- I am referencing Part "P" into Assembly "A" I have classes / layers in "P" that I want to hide / show in different viewports in "A". How do I go about this ? When I go to the "Layers" or "Classes" visabilites in the Viewport dialogue box - I don't see the referenced layers / classes. Only the local ones. I don't want to control from the referenced viewport object of "P" - as I don't want it to be for ALL viewports in "A". Hope this makes sense Thanks!
  24. Hello fellow Vectorworks users First time poster on here, we have noticed a few times we have had this issue with VW17 where fixtures are randomly disappearing once we move or zoom, they re appeared once we we close and re open the class, any idea? i've attached a dropbox link of a screen recording of the issue. https://www.dropbox.com/s/72tl0fndvuo8w08/VectorworksIssue.mov?dl=0
  25. I'm working on building a template file for my firm, and I'm trying to improve our class organization. I've set up a custom naming scheme to use with Auto-Classing, but I'd like to have all of the classes listed in the appropriate column of the "ClassNameStds" worksheet created in the file. Is there a way to do this, or do I have to manually create every class? My goal here is to provide a wide variety of sensibly named classes so that users aren't running around creating lots of additional classes. These classes will all be preset with reasonable lineweights to minimize the amount of post-processing in our viewports (which is currently a lot). I hope that question makes sense. The help documentation and tip videos on auto-classing are ok, but they don't really address this.

 

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