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Found 6 results

  1. Currently I'm trying to figure out ways to modify the sweep I just created. I want to trim/cut a section of it off. However, if I convert the sweep to anything such as a solid, the sweep turns into a filled solid. How can I convert a sweep into a surface and thus trim the section off from the new surface?
  2. If you thought Vectorworks was just 2D, it’s time to take a look at our 3D modeling capabilities.
  3. I'm trying you loft a surface with more than 3 sides. I've extracted NURBS curves from a solid shape that is too complex to take the texture I need. How would you suggest creating a loft surface with more than 3 sides? The shape I'm trying to construct is a car body, so the NURBS curves are the wheel well, the trunk of the car, door frames etc. This image shows the curves I'm using.
  4. I have modeled and converted to a solid addition, and when I try taper solid, the tool fails. Why? File attached. Thanks tapersolid_notworking.vwx
  5. Can someone kindly explain to me why a 3d symbol would change its insertion orientation based on the view being used when the symbol is inserted? I've attached a video showing the same 3d symbol being inserted incorrectly when placed in the drawing from a front view, and correctly (rotated 90 degrees about the x axis) when inserted from an isometric view. This feels like a bug to me, but I'm sure there's more to it than that. Thanks! Joel symbol_orientation_change.mov
  6. Hi everyone, wish you all a happy new year and plenty of rewarding projects to all. Here is my question, I have seen these beautiful shoes in NY and I was wandering how to model such freeforms. I don't have much experience with other than architecture wall, windows etc.. but would like to move on to beign able to do that. ANy suggestion would be greatly appreciated. Best CF

 

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